|
Zero Extra Link
Property |
|
Text |
Activate this card by targeting 1 Link Monster you control that is co-linked to a Link Monster in the Extra Monster Zone. The targeted monster gains 800 ATK for each Link Monster on the field. If a Link Monster is Link Summoned using the targeted monster as material: That Link Monster gains the same ATK increase that the targeted monster had, until the end of this turn (even if this card leaves the field). After damage calculation, if the targeted monster attacked: Destroy this card.
|
|
|
Zero Force
Property |
|
Text |
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.
|
|
|
|
Zero Gardna
Types |
Warrior / Effect
|
Attribute |
|
Level (4) |
|
Text |
You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.
|
|
|
Zero Gravity
Property |
|
Text |
Change the battle positions of all face-up monsters on the field.
|
|
|
|
Zero-Day Blaster
Property |
|
Text |
Tribute 1 DARK Link Monster, then target cards on the field equal to its Link Rating; destroy them.
|
|
|
Zerozerock
Property |
|
Text |
Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks.
|
|
|
|
Zerrziel, Ruler of the Evil Eyed
Types |
Fiend / Link / Effect
|
Attribute |
|
Text |
2+ "Evil Eye" monsters
If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.
|
|
|
Zeta Reticulant
|
|
|
Zexal Alliance
Property |
|
Text |
If a face-up Xyz Monster(s) you control is destroyed by battle or an opponent's card effect: Pay LP so that you only have 10 left; Special Summon 1 "Utopia" monster from your GY, and if you do, take 1 card from your Deck and place it on top of your Deck. That Special Summoned monster's ATK becomes doubled, also it cannot be destroyed by battle, except by battle with a "Number" monster, nor by card effects.
|
|
|
Zexal Catapult
Property |
|
Text |
Special Summon 1 "ZW -" or "ZS -" monster from your hand, then, if you control a "Utopia" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 "ZW -" or "ZS -" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Zexal Catapult" once per turn.
|
|
|
|
Zexal Construction
Property |
|
Text |
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck.
● "ZW -" monster
● "ZS -" monster
● "Zexal" Spell/Trap
● "Rank-Up-Magic" Spell
● "Rank-Down-Magic" Spell
You can only activate 1 "Zexal Construction" per turn.
|
|
|
Zexal Entrust
Property |
|
Text |
Target 1 "Utopia", "ZW -", or "ZS -" monster in your GY; add it to your hand or Special Summon it. If your opponent's LP are at least 2000 higher than yours, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Zexal" Spell/Trap in your GY, except "Zexal Entrust"; add it to your hand. You can only use each effect of "Zexal Entrust" once per turn.
|
|
|
|
Zexal Field
Property |
|
Text |
Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. You can only use this effect of "Zexal Field" once per turn.
|
|
|
Zoa
|
|
|
Zodiac Sign
Property |
|
Text |
All "Zoodiac" monsters you control gain 300 ATK and DEF. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). Once per turn, if a "Zoodiac" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 "Zoodiac" monster.
|
|
|
Zohah, the Ogdoadic Boundless
Types |
Reptile / Effect
|
Attribute |
|
Level (4) |
|
Text |
If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.
|
|
|
|
Zolga
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
If a monster is Tribute Summoned by Tributing this card: Gain 2000 LP.
|
|
|
Zolga the Prophet
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
If you control an EARTH Fairy monster, except "Zolga the Prophet": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each player's Deck. When a monster that was Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monster, and if you do, inflict 2000 damage to your opponent. You can only use each effect of "Zolga the Prophet" once per turn.
|
|
|
|
Zoma the Earthbound Spirit
Property |
|
Text |
Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap).
● All monsters your opponent controls that can attack must attack this card.
If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of "Zoma the Earthbound Spirit" once per turn.
|
|
|
Zoma the Spirit
Property |
|
Text |
Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
|
|
|
|
Zombie Mammoth
Types |
Zombie / Effect
|
Attribute |
|
Level (4) |
|
Text |
Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.
|
|
|
Zombie Master
Types |
Zombie / Effect
|
Attribute |
|
Level (4) |
|
Text |
Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.
|
|
|
|
Zombie Master (Skill Card)
Types |
Bonz / Skill
|
Attribute |
|
Level (0) |
|
Text |
Activate this Skill during your Main Phase. Once per Duel, you can choose 1 Level 4 or lower Zombie monster you control, and it gains the following effect while face-up on the field.
● Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.
|
|
|
Zombie Necronize
Property |
|
Text |
If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.
|
|
|
|
Zombie Power Struggle
Property |
|
Text |
Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn.
|
|