Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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U.A. Blockbacker

Types

Warrior / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.

U.A. Dreadnought Dunker

Types

Warrior / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Dreadnought Dunker". You can only Special Summon "U.A. Dreadnought Dunker" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.

U.A. Goalkeeper

Types

Warrior / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect).

U.A. Hyper Stadium

Property

Field

Text

(This card is always treated as a "F.A." card.)

When this card is activated: You can add 1 "U.A." or "F.A." monster from your Deck to your hand, OR add 1 "U.A. Stadium" from your GY to your hand. You can reveal 1 Field Spell in your hand and pay 1000 LP; you can Normal Summon 1 "U.A." or "F.A." monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only activate 1 "U.A. Hyper Stadium" per turn.

U.A. Libero Spiker

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn.

U.A. Locker Room

Property

Quick-Play

Text

(This card is always treated as a "F.A." card.)

Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect.

● Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards.

You can only activate 1 "U.A. Locker Room" per turn.

U.A. Man of the Match

Property

Normal

Text

(This card is always treated as a "F.A." card.)

After damage calculation, if your "U.A." or "F.A." monster destroyed an opponent's monster by battle, OR when your "U.A." or "F.A." monster inflicts battle damage to your opponent: Special Summon any number of "U.A." and/or "F.A." monsters with different names from your hand and/or GY in Defense Position. You can only activate 1 "U.A. Man of the Match" per turn.

U.A. Midfielder

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.

U.A. Mighty Slugger

Types

Warrior / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.

U.A. Penalty Box

Property

Continuous

Text

At the start of the Damage Step, if your "U.A." monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of "U.A. Penalty Box" once per turn. You can banish this card from your Graveyard; add 1 "U.A." Spell Card from your Deck to your hand.

U.A. Perfect Ace

Types

Warrior / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).

U.A. Player Manager

Types

Warrior / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects.

● Target 1 card on the field; destroy it.

● Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters.

You can only use each effect of "U.A. Player Manager" once per turn.

U.A. Playmaker

Types

Warrior / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if you do, your attacking monster gains 800 ATK.

U.A. Powered Jersey

Property

Equip

Text

Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.

U.A. Rival Rebounder

Types

Warrior / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Rival Rebounder". You can only Special Summon "U.A. Rival Rebounder" once per turn this way. If this card is Special Summoned during your opponent's turn, or Normal Summoned: You can Special Summon 1 "U.A." monster from your hand or Graveyard, except "U.A. Rival Rebounder". You can only use this effect of "U.A. Rival Rebounder" once per turn.

U.A. Signing Deal

Property

Normal

Text

Special Summon 1 "U.A." monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to that monster's Level x 300. You can only activate 1 "U.A. Signing Deal" per turn.

U.A. Stadium

Property

Field

Text

If a "U.A." monster is Normal Summoned to your side of the field: You can add 1 "U.A." monster from your Deck to your hand. Once per turn, if a "U.A." monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field).

U.A. Turnover Tactics

Property

Quick-Play

Text

If you control 2 or more "U.A." monsters with different names: Shuffle as many monsters on the field as possible into the Deck, then Special Summon "U.A." monsters from your Deck that have different names from each other, up to the number of cards shuffled into your Main Deck, but those monsters cannot attack this turn. Then your opponent can Special Summon monsters from their Deck, up to the number of cards shuffled into their Main Deck. You can only activate 1 "U.A. Turnover Tactics" per turn.

UFO Turtle

Types

Machine / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in Attack Position.

UFOLight

Types

Illusion / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of "UFOLight" once per turn.

UFOroid

Types

Machine / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Machine monster with 1500 or less ATK from your Deck in face-up Attack Position.

UFOroid Fighter

Types

Machine / Fusion / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

"UFOroid" + 1 Warrior monster

A Fusion Summon of this card can only be done with the above Fusion Materials. The original ATK/DEF of this card become the combined original ATK of the 2 materials used for its Fusion Summon.

Ukiyoe-P.U.N.K. Amazing Dragon

Types

Sea Serpent / Synchro / Effect

Attribute

Wind

Level (11)

Star Star Star Star Star Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.

Ukiyoe-P.U.N.K. Rising Carp

Types

Fish / Fusion / Effect

Attribute

Water

Level (8)

Star Star Star Star Star Star Star Star

Text

2 "P.U.N.K." monsters

You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.

Ukiyoe-P.U.N.K. Sharakusai

Types

Psychic / Tuner / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


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