Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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T.A.D.P.O.L.E.

Types

Aqua / Effect

Attribute

Water

Level (1)

Star

Text

When this card you control is destroyed by battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand.

T.G. Blade Blaster

Types

Machine / Synchro / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters

During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.

T.G. Booster Raptor

Types

Dinosaur / Effect

Attribute

Wind

Level (1)

Star

Text

If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor".

T.G. Catapult Dragon

Types

Dragon / Effect

Attribute

Earth

Level (2)

Star Star

Text

Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.

T.G. Cyber Magician

Types

Spellcaster / Tuner / Effect

Attribute

Light

Level (1)

Star

Text

If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".

T.G. Drill Fish

Types

Fish / Effect

Attribute

Water

Level (1)

Star

Text

This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn.

● If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand.

● When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it.

T.G. Gear Zombie

Types

Zombie / Tuner / Effect

Attribute

Dark

Level (1)

Star

Text

You can target 1 "T.G." monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of "T.G. Gear Zombie" once per turn.

T.G. Halberd Cannon

Types

Machine / Synchro / Effect

Attribute

Earth

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters

Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target.

T.G. Halberd Cannon/Assault Mode

Types

Machine / Effect

Attribute

Earth

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn.

● When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls.

● When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions.

T.G. Hyper Librarian

Types

Spellcaster / Synchro / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

T.G. Jet Falcon

Types

Winged Beast / Tuner / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.

T.G. Metal Skeleton

Types

Zombie / Effect

Attribute

Dark

Level (2)

Star Star

Text

If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton" once per turn.

T.G. Power Gladiator

Types

Warrior / Synchro / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner "T.G." monsters

If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.

T.G. Recipro Dragonfly

Types

Insect / Synchro / Effect

Attribute

Wind

Level (2)

Star Star

Text

1 Tuner + 1 non-Tuner monster

Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.

T.G. Rush Rhino

Types

Beast / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".

T.G. Screw Serpent

Types

Sea Serpent / Tuner / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.

T.G. Star Guardian

Types

Warrior / Synchro / Tuner / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner "T.G." monsters

Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn.

● If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand.

● During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.

T.G. Striker

Types

Warrior / Tuner / Effect

Attribute

Earth

Level (2)

Star Star

Text

If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".

T.G. Tank Grub

Types

Insect / Tuner / Effect

Attribute

Earth

Level (1)

Star

Text

If this card you control is used as Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn.

T.G. Trident Launcher

Types

Machine / Link / Effect

Attribute

Earth

Text

2+ Effect Monsters, including a "T.G." Tuner

If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects.

T.G. Warwolf

Types

Beast-Warrior / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".

T.G. Wonder Magician

Types

Spellcaster / Synchro / Tuner / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner "T.G." monsters

If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

TA.I. Strike

Property

Quick-Play

Text

During damage calculation, if your monster battles an opponent's monster: Your battling monster's ATK becomes that opponent's monster's ATK, during that damage calculation only, also, the controller of any monster destroyed by that battle takes damage equal to its original ATK, at the end of the Damage Step. If your "@Ignister" monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "TA.I. Strike" per turn.

TG-SX1

Property

Normal

Text

When a "T.G." monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Target 1 "T.G." Synchro Monster in your Graveyard; Special Summon that target.

TG1-EM1

Property

Normal

Text

Target 1 monster your opponent controls and 1 "T.G." monster you control; switch control of both monsters.


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