Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Y-Dragon Head

Types

Machine / Union / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.

YZ-Tank Dragon

Types

Machine / Fusion / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

"Y-Dragon Head" + "Z-Metal Tank"

Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.

Yado Karu

Types

Aqua / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.

Yaguramaru the Armor Ninja

Types

Machine / Fusion / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

2 "Ninja" monsters with different Types

Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn.

Yaiba Robo

Types

Machine / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

A cubical machine equipped with cutting blades for shredding an opponent to mincemeat.

Yajiro Invader

Types

Reptile / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. Once per turn: You can move this card to an unused adjacent Main Monster Zone. Each time exactly 1 monster is Normal or Special Summoned, to your opponent's field: Move this card to the adjacent Main Monster Zone closer to that opponent's monster, then destroy all other cards in this card's column.

Yaksha

Types

Fairy / Spirit

Attribute

Water

Level (4)

Star Star Star Star

Text

Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand.

Yakusa, Lord of the Eight Thunders

Types

Wyrm / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type.

● Ritual/Fusion: Draw 1 card.

● Synchro/Xyz: This card gains 1000 ATK.

You can only use this effect of "Yakusa, Lord of the Eight Thunders" once per turn.

Yamadron

Types

Dragon / Normal

Attribute

Fire

Level (5)

Star Star Star Star Star

Text

This monster has three fire-breathing heads and can form a sea of blazing flames.

Yamata Dragon

Types

Dragon / Spirit

Attribute

Fire

Level (7)

Star Star Star Star Star Star Star

Text

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, draw cards until you have 5 cards in your hand.

Yamatako Orochi

Types

Sea Serpent / Tuner / Effect

Attribute

Water

Level (1)

Star

Text

This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level.

● 8 or lower: Gains 800 ATK/DEF.

● 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage.

Yamato-no-Kami

Types

Warrior / Spirit

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Spirit monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls.

Yami

Property

Field

Text

All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.

Yaminabe Party

Property

Continuous

Text

At the start of your Battle Phase: You can target 1 face-up monster you control; this turn, your opponent chooses the attack target(s) for that monster, also if that monster you control battles an opponent's monster, it gains ATK equal to its original ATK during damage calculation only. You can only use this effect of "Yaminabe Party" once per turn.

Yamorimori

Types

Reptile / Effect

Attribute

Water

Level (2)

Star Star

Text

You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects;

● Change those monsters to face-down Defense Position.

● Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn.

You can only use this effect of "Yamorimori" once per turn.

Yang Zing Brutality

Property

Normal

Text

If a "Yang Zing" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but destroy it at the end of the Damage Step.

Yang Zing Creation

Property

Continuous

Text

Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Yang Zing" monster from your Deck. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.

Yang Zing Path

Property

Normal

Text

Target 3 "Yang Zing" monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. You can only activate 1 "Yang Zing Path" per turn.

Yang Zing Prana

Property

Continuous

Text

This card gains these effects, based on the number of different Attributes the "Yang Zing" monsters in your GY have.

● 2+: "Yang Zing" monsters you control gain 500 ATK.

● 3+: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead.

● 4+: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position.

● 5+: You can send this card to the GY; destroy all cards on the field.

Yang Zing Unleashed

Property

Continuous

Text

All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials.

Yaranzo

Types

Zombie / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

A treasure box containing a monster that attacks any unwary bandit.

Yasha, the Skeletal Mayakashi

Types

Zombie / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

You can discard 1 other "Mayakashi" monster; Special Summon this card from your hand. You can only use this effect of "Yasha, the Skeletal Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.

Yata-Garasu

Types

Fiend / Spirit / Effect

Attribute

Wind

Level (2)

Star Star

Text

Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn.

Yazi, Evil of the Yang Zing

Types

Wyrm / Synchro / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

Your opponent cannot target this card on the field with card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn.

● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them.

● When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm monster from your Deck in Defense Position.

Yellow Baboon, Archer of the Forest

Types

Beast / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand.


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