Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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White Duston

Types

Fiend

Attribute

Light

Level (1)

Star

Text

The proudust of them all.

White Elephant's Gift

Property

Normal

Text

Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.

White Hole

Property

Normal

Text

When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.

White Howling

Property

Normal

Text

If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field.

White Knight of Dogmatika

Types

Spellcaster / Ritual / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn.

White Magical Hat

Types

Spellcaster / Effect

Attribute

Light

Level (3)

Star Star Star

Text

When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand.

White Magician Pikeru

Types

Spellcaster / Effect

Attribute

Light

Level (2)

Star Star

Text

During your Standby Phase: Gain 400 LP for each monster you control.

White Mirror

Property

Normal

Text

Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.

White Moray

Types

Fish / Effect

Attribute

Water

Level (2)

Star Star

Text

During the turn you Normal Summoned this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.

White Night Dragon

Types

Dragon / Effect

Attribute

Water

Level (8)

Star Star Star Star Star Star Star Star

Text

During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card.

White Night Queen

Types

Fairy / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target.

White Ninja

Types

Warrior / Flip / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

FLIP: Target 1 Defense Position monster on the field; destroy that target.

White Potan

Types

Fairy / Effect

Attribute

Light

Level (1)

Star

Text

If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster you control is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.

White Reincarnation

Property

Continuous

Text

When this card is activated: Add 1 Fish monster with an effect that treats itself as a Tuner from your Deck to your hand. Once per turn, at the end of the Damage Step, if your "White Aura" monster attacked: You can activate this effect; the attacking monster can make a second attack in a row. Once per turn, if a Level 8 or higher Fish Synchro Monster(s) is Special Summoned from your GY, even during the Damage Step: You can destroy all monsters your opponent controls. You can only activate 1 "White Reincarnation" per turn.

White Relic of Dogmatika

Types

Spellcaster / Ritual / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn.

White Rose Cloister

Property

Field

Text

If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. You can only use this effect of "White Rose Cloister" once per turn. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field).

● Level 7 or higher Synchro Monsters you control gain 1000 ATK.

White Rose Dragon

Types

Dragon / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn:

● If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand.

● If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.

White Sardine

Types

Fish / Effect

Attribute

Water

Level (2)

Star Star

Text

You can send 1 "White Sardine" from your Deck to the GY; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of "White Sardine" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.

White Steed of the Floral Knights

Types

Beast / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

If you control a Level 2 or lower monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "White Steed of the Floral Knights" once per turn this way. When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 card you control; negate the attack, and if you do, destroy that targeted card. You can only use this effect of "White Steed of the Floral Knights" once per turn.

White Stingray

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn.

White Sunfish

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of "White Sunfish" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.

White Tiger Summoner

Types

Spellcaster / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF.

White Veil

Property

Equip

Text

While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an attack is declared involving the equipped monster: Negate the effects of face-up Spells/Traps your opponent controls until the end of the Damage Step (even if this card leaves the field). When the equipped monster destroys an opponent's monster by battle: You can destroy all Spells and Traps your opponent controls. When this face-up card in a Spell & Trap Zone leaves the field, that player takes 3000 damage.

White Wing Magician

Types

Spellcaster / Pendulum / Tuner / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Pendulum Effect: Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card.

Monster Effect: (This card is always treated as a "Synchro Dragon" card.)

If this Pendulum Summoned card is used for a Synchro Summon, banish it.

White-Horned Dragon

Types

Dragon / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's Graveyard; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect.


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