Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Spiritual Beast Cannahawk

Types

Thunder / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.

Spiritual Beast Pettlephin

Types

Aqua / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.

Spiritual Beast Rampengu

Types

Beast / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn, during your Main Phase: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the GY. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn.

Spiritual Beast Tamer Lara

Types

Psychic / Effect

Attribute

Light

Level (1)

Star

Text

You can only Special Summon "Spiritual Beast Tamer Lara(s)" once per turn. You can discard this card; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. If a "Ritual Beast" card(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. If this card is banished: You can Special Summon 1 "Ritual Beast" monster from your Deck, except "Spiritual Beast Tamer Lara". You can only use each effect of "Spiritual Beast Tamer Lara" once per turn.

Spiritual Beast Tamer Winda

Types

Psychic / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn.

Spiritual Earth Art - Kurogane

Property

Normal

Text

Tribute 1 EARTH monster and target 1 other Level 4 or lower EARTH monster in your GY; Special Summon that EARTH monster.

Spiritual Energy Settle Machine

Property

Continuous

Text

As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Normal Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owners' hands.

Spiritual Entanglement

Property

Normal

Text

Target 1 face-up monster your opponent controls; banish it until the End Phase. You can only activate 1 "Spiritual Entanglement" per turn.

Spiritual Fire Art - Kurenai

Property

Normal

Text

Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.

Spiritual Forest

Property

Continuous

Text

The first time each Beast, Beast-Warrior, or Plant monster you control would be destroyed by battle each turn, it is not destroyed.

Spiritual Light Art - Hijiri

Property

Normal

Text

Tribute 1 LIGHT monster to target 1 banished monster; your opponent can reveal 1 Trap Card from their hand to negate this card's effect, otherwise you Special Summon that monster.

Spiritual Swords of Revealing Light

Property

Continuous

Text

Once per attack, when an opponent's monster declares an attack: You can pay 1000 LP; negate that attack. During your opponent's turn: You can banish this card from your Graveyard; this turn, your opponent's monsters cannot attack directly.

Spiritual Water Art - Aoi

Property

Normal

Text

Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the GY.

Spiritual Whisper

Types

Winged Beast / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.

Spiritual Wind Art - Miyabi

Property

Normal

Text

Tribute 1 WIND monster, then target 1 card your opponent controls; place that opponent's card on the bottom of the Deck.

Spiritualism

Property

Normal

Text

Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.

Splash Capture

Property

Normal

Text

When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target.

Splash Mage

Types

Cyberse / Link / Effect

Attribute

Water

Text

2 Cyberse monsters

You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.

Splendid Rose

Types

Plant / Synchro / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

Once per turn: You can banish 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. During the Battle Phase, if this card attacked: You can banish 1 Plant monster from your GY; halve this card's ATK until the end of this turn, and if you do, this card can make a second attack during this Battle Phase.

Splendid Venus

Types

Fairy / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.

Split Mirror of the Underworld

Property

Normal

Text

When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage.

● Battle: Special Summon 1 monster from your GY, with ATK less than or equal to the damage, and if you do, end the Battle Phase after the Damage Step.

● Effect: Inflict double the damage you took to your opponent.

You can only activate 1 "Split Mirror of the Underworld" per turn.

Spool Code

Property

Quick-Play

Text

When an opponent's monster declares a direct attack, while you have 3 or more Cyberse monsters in your GY: Negate the attack, then, you can Special Summon up to 3 "Spool Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.

Spore

Types

Plant / Tuner / Effect

Attribute

Wind

Level (1)

Star

Text

If this card is in your GY: You can banish 1 other Plant monster from your GY; Special Summon this card, and if you do, increase its Level by the Level of that banished monster. You can only use this effect of "Spore" once per Duel.

Spright Blue

Types

Thunder / Effect

Attribute

Dark

Level (2)

Star Star

Text

If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.

Spright Carrot

Types

Thunder / Effect

Attribute

Fire

Level (2)

Star Star

Text

If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


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