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Snoww, Unlight of Dark World
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.
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Snyffus
Types |
Beast / Tuner
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Attribute |
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Level (1) |
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Text |
Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field.
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Soaring Eagle Above the Searing Land
Types |
Winged Beast / Tuner
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Attribute |
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Level (1) |
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Text |
If this card is sent to the Graveyard for a Synchro Summon: You can Special Summon this card. You must have 3 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. If this card is Special Summoned with this effect, banish it when it leaves the field.
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Sogen
Property |
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Text |
All Warrior and Beast-Warrior monsters on the field gain 200 ATK/DEF.
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Soitsu
Types |
Fairy / Normal
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Attribute |
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Level (3) |
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Text |
Apparently totally unreliable, he wonders if he has incredible potential.
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Sol and Luna
Property |
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Text |
Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position.
● Face-up: Change it to face-down Defense Position.
● Face-down: Change it to face-up Defense Position.
You can only activate 1 "Sol and Luna" per turn.
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SolSolfachord Gracia
Types |
Fairy / Pendulum / Effect
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Attribute |
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Level (5) |
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Text |
Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
Monster Effect: While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn.
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Solar Flare Dragon
Types |
Pyro / Effect
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Attribute |
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Level (4) |
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Text |
While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent.
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Solar Ray
Property |
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Text |
Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.
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Solar Recharge
Property |
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Text |
Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY.
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Solar Wind Jammer
Types |
Machine / Effect
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Attribute |
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Level (5) |
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Text |
If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.
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Soldier Dragons
Types |
Dragon / Effect
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Attribute |
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Level (2) |
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Text |
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.
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Soldier Gaia the Fierce Knight
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Solemn Authority
Property |
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Text |
Activate this card by targeting 1 "Aesir" monster you control; it cannot be targeted by other card effects while this card is on the field. Send this card to the GY during your 2nd Standby Phase after activation.
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Solemn Judgment
Property |
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Text |
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
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Solemn Scolding
Property |
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Text |
If this is the only Set card in your Spell & Trap Zone, when a monster would be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.
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Solemn Strike
Property |
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Text |
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
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Solemn Warning
Property |
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Text |
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
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Solemn Wishes
Property |
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Text |
Each time you draw a card(s), you gain 500 LP.
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Solfachord Elegance
Property |
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Text |
Activate 1 of these effects;
● Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone.
● Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones.
● Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards.
You can only activate 1 "Solfachord Elegance" per turn.
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Solfachord Formal
Property |
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Text |
While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then apply these effects.
● Pendulum Monsters you control are unaffected by that effect.
● Cards in your Pendulum Zone cannot be destroyed by that effect.
● Cards in your Pendulum Zone cannot be banished by that effect.
You can only activate 1 "Solfachord Formal" per turn.
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Solfachord Harmonia
Property |
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Text |
You can activate 1 of these effects;
● Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand.
● Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn.
● If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls.
You can only use each effect of "Solfachord Harmonia" once per turn.
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Solfachord Musica
Property |
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Text |
Activate 1 of these effects, based on the Pendulum Scales of "Solfachord" Pendulum Monster Cards you control;
● Odd: Special Summon 1 face-up "Solfachord" Pendulum Monster with an odd Pendulum Scale from your Extra Deck.
● Even: Special Summon 1 face-up "Solfachord" Pendulum Monster with an even Pendulum Scale from your Extra Deck.
● Even and Odd: Target 1 card your opponent controls; destroy it.
You can only activate 1 "Solfachord Musica" per turn.
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Solfachord Scale
Property |
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Text |
You can apply any of the following effects, in sequence, based on the number of "Solfachord" Pendulum Monster Cards you control with different names.
● 3+: Return 1 card from your Pendulum Zone to the hand, and if you do, place 1 face-up "Solfachord" Pendulum Monster from your Extra Deck in your Pendulum Zone.
● 5+: Special Summon 1 "Solfachord" Pendulum Monster from your hand.
● 7+: Destroy all face-up cards your opponent controls.
You can only activate 1 "Solfachord Scale" per turn.
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Solfachord Symphony
Property |
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Text |
Apply these effects, in sequence, based on the number of face-up "Solfachord" Pendulum Monsters with different names in your Extra Deck.
● 3+: "Solfachord" Pendulum Monsters you control gain ATK equal to their own Pendulum Scale x 300 this turn.
● 5+: You can destroy 1 card your opponent controls, then if you have an odd Pendulum Scale in your Pendulum Zone, draw 1 card.
● 7+: You can Special Summon 1 "GranSolfachord" monster from your Extra Deck.
You can only activate 1 "Solfachord Symphony" per turn.
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