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Sleeping Lion
Types |
Beast / Normal
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Attribute |
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Level (4) |
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Text |
A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie.
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Sleipnir the Runick Mane
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Slifer the Sky Dragon
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Slifer the Sky Dragon (original)
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Slime Toad
Types |
Aqua / Normal
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Attribute |
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Level (2) |
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Text |
A slime with the head of a frog, it attacks by croaking terribly.
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Slime Token
Types |
Aqua / Normal
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Attribute |
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Level (1) |
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Text |
This card can be used as a "Slime Token".
*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
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Slimey Disposition
Types |
Strings / Skill
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Attribute |
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Level (0) |
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Text |
Once per turn, you can Special Summon 1 "Humanoid Slime" or 1 "Worm Drake" from your GY in Attack Position, but it cannot be Tributed, except for the Tribute Summon of a Divine-Beast monster. Once per turn, you can discard 1 card, then Fusion Summon 1 "Humanoid Worm Drake" using either "Worm Drake" or "Humanoid Slime" from your field as 1 of the Fusion Materials, and the other material from your Deck.
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Slimey Slimes
Types |
Strings / Skill
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Attribute |
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Level (0) |
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Text |
Once per turn, during your Main Phase, you can destroy 1 "Jam Breeding Machine" you control and 1 Spell/Trap your opponent controls. Once per turn, during your Standby Phase, if you Special Summoned "Revival Jam" by it's own effect this turn, draw 3 cards.
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Slip Summon
Property |
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Text |
Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase.
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Slip of Fortune
Property |
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Text |
Activate only when your opponent's monster declares an attack targeting a monster. Negate the attack and remove from play the attack target monster until the next Standby Phase.
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Slot Machine
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Slower Swallow
Types |
Winged Beast / Effect
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Attribute |
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Level (1) |
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Text |
If 2 or more monsters with the same Level are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Slower Swallow" once per turn this way. You can Tribute this card; draw 2 cards instead of 1 for your normal draw during your next Draw Phase.
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Slushy
Types |
Aqua / Effect
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Attribute |
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Level (2) |
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Text |
When this card is Normal Summoned: You can send 1 "Slushy" from your Deck to the GY. If you have 3 copies of "Slushy" total, either banished and/or in your GY (combined): You can banish this card from your GY, then target 1 Level 5 or higher Sea Serpent monster in your GY; Special Summon that target. You can only use this effect of "Slushy" once per turn.
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Small Piece Golem
Types |
Rock / Effect
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Attribute |
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Level (3) |
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Text |
When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.
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Small Roid Big City
Types |
Syrus / Skill / Field Spell
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Attribute |
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Level (0) |
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Text |
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. Once per turn, when an attack is declared involving an opponent's monster and a "roid" monster you control: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only.
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Small Scuffle
Property |
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Text |
Choose 2 unused Main Monster Zones in the same column; Special Summon 1 Level 2 or lower monster from your hand or Deck in face-up Attack Position or face-down Defense Position in your chosen Main Monster Zone, then your opponent can do the same from their hand or Deck to theirs. You can only activate 1 "Small Scuffle" per turn.
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Small World
Property |
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Text |
Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.
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Smashing Ground
Property |
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Text |
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
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Smashing Horn
Property |
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Text |
When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it.
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Smile Action
Property |
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Text |
When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. If a monster declares an attack: The attacked player activates this effect;
● You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field).
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Smile Potion
Property |
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Text |
If your opponent controls a monster whose current ATK is higher than its original ATK, while you control no monsters: Draw 2 cards. You can only activate 1 "Smile Potion" per turn.
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Smile Universe
Property |
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Text |
Special Summon as many face-up Pendulum Monsters from your Extra Deck as possible, but they have their effects negated (if any), then your opponent gains LP equal to the total original ATK of those Special Summoned monsters. You cannot Normal or Special Summon other monsters, or attack, during the turn you activate this card.
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Smile World
Property |
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Text |
All face-up monsters currently on the field gain 100 ATK for each monster currently on the field, until the end of this turn.
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Smoke Grenade of the Thief
Property |
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Text |
When this card is destroyed by a card effect while equipped to a monster: Look at your opponent's hand and discard 1 card from their hand.
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Smoke Mosquito
Types |
Insect / Effect
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Attribute |
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Level (1) |
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Text |
During damage calculation, if you would take battle damage from an opponent's monster's attack (Quick Effect): You can Special Summon this card from your hand, and if you do, the damage you take from that battle is halved, also end the Battle Phase after the Damage Step. You can target 1 face-up monster you control; this card's Level becomes the same as that monster's, until the end of this turn. You can only use each effect of "Smoke Mosquito" once per turn.
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