Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Simorgh, Bird of Sovereignty

Types

Winged Beast / Link / Effect

Attribute

Wind

Text

2+ monsters, including a Winged Beast monster
Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.

Simorgh, Lord of the Storm

Types

Winged Beast / Effect

Attribute

Wind

Level (8)

Star Star Star Star Star Star Star Star

Text

Your opponent cannot target this Tribute Summoned card with Spell/Trap Cards or effects. You can only use each of the following effects of "Simorgh, Lord of the Storm" once per turn.

● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster, then target 1 card your opponent controls; shuffle it into the Deck.

● When a Winged Beast monster you control is destroyed by battle while this card is in your GY: You can add this card to your hand.

Simul Archfiends

Property

Normal

Text

This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.

Simultaneous Equation Cannons

Property

Normal

Text

Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect.

● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.

Simultaneous Loss

Property

Normal

Text

Each player sends the top card of their Deck to the Graveyard.

Sinful Spoils Struggle

Property

Quick-Play

Text

Target any number of cards on the field (the max. number of targets on each side is the number of that player's "Sinful Spoils" cards that are banished or in their GY); destroy them. If this Set card is destroyed or banished by your opponent's activated effect: You can shuffle up to 2 cards from the field into the Deck. You can only activate 1 "Sinful Spoils Struggle" per turn.

Sinful Spoils Subdual

Property

Normal

Text

Take 1 Level 5 or higher Illusion monster from your Deck and either add it to your hand or Special Summon it, but if you Special Summon it with this effect, you cannot activate its effects during the Main Phase this turn. You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand. You can only use 1 "Sinful Spoils Subdual" effect per turn, and only once that turn.

Sinful Spoils of Betrayal - Silvera

Property

Normal

Text

Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.

Sinful Spoils of Doom - Rciela

Property

Quick-Play

Text

Target 1 Level 7 or higher Spellcaster monster you control; apply the following effects.

● While face-up, that monster is unaffected by other monsters' effects this turn, and is sent to the GY during the Standby Phase of the next turn.

● All monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, then if their ATK becomes 0 by this effect, destroy them.

You can only activate 1 "Sinful Spoils of Doom - Rciela" per turn.

Sinful Spoils of Slumber - Morrian

Property

Normal

Text

Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.

Sinful Spoils of Subversion - Snake-Eye

Property

Normal

Text

Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.

Single Purchase

Property

Normal

Text

If you have 3 or more cards in your hand (other than this card), and none of them are monsters: Banish your entire hand face-up; add 1 monster from your Deck to your hand. If you do, you cannot Normal or Special Summon any monsters for the rest of this turn, except monsters with that name.

Sinister Seeds

Property

Normal

Text

When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.

Sinister Serpent

Types

Reptile / Effect

Attribute

Water

Level (1)

Star

Text

During your Standby Phase, if this card is in your GY: You can return it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

Sinister Shadow Games

Property

Normal

Text

Send 1 "Shaddoll" card from your Deck to the GY, then you can change any number of face-down Defense Position "Shaddoll" monsters you control to face-up Defense Position.

Sinister Sprocket

Types

Fiend / Tuner

Attribute

Dark

Level (1)

Star

Text

If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro Monster, you can destroy 1 face-up Spell or Trap Card.

Sinister Yorishiro

Property

Continuous

Text

Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead.

Sirenorca

Types

Winged Beast / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

If you control both Fish and Winged Beast-Type monsters, you can Special Summon this card (from your hand). When you do: You can declare a Level from 3 to 5; the Levels of all monsters you currently control become the declared Level. If you activate this effect, monsters you control cannot activate their effects for the rest of this turn, except WATER monsters.

Sishunder

Types

Thunder / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand.

Six Samurai United

Property

Continuous

Text

Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.

Six Scrolls of the Samurai

Property

Quick-Play

Text

Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.

Six Strike - Thunder Blast

Property

Normal

Text

Remove 1 Bushido Counter from your side of the field to activate 1 of these effects.

● Target 1 monster your opponent controls; destroy that target.

● Target 1 card your opponent controls; return that target to the hand.

Six Strike - Triple Impact

Property

Normal

Text

If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects:

● Destroy all face-up monsters your opponent controls.

● Destroy all face-up Spell/Trap Cards your opponent controls.

● Destroy all Set Spell/Trap Cards your opponent controls.

Six Style - Dual Wield

Property

Normal

Text

If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.

Sixth Sense

Property

Normal

Text

Declare 2 numbers from 1 to 6, then your opponent rolls a six-sided die, and if the result is one of the numbers you declared, you draw that many cards. Otherwise, send a number of cards from the top of your Deck to the Graveyard equal to the result.


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