Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Shelga, the Tri-Warlord

Types

Psychic / Pendulum

Attribute

Water

Level (7)

Star Star Star Star Star Star Star

Text

Pendulum Effect: Once per turn: You can banish 3 Psychic-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match.

Monster Effect: The shockwaves of powerful battles have warped reality, allowing the proud valiant to emerge from the Dimensional Sea.

Shell Knight

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is sent to the GY by card effect, or destroyed by battle: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.

Shell of Chaos

Types

Machine / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it.

Shelrokket Dragon

Types

Dragon / Effect

Attribute

Dark

Level (2)

Star Star

Text

When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy 1 monster in the column this card was in, and if you do, destroy any monsters in that card's adjacent zones. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Shelrokket Dragon". You can only use each effect of "Shelrokket Dragon" once per turn.

Shiba-Warrior Taro

Types

Beast-Warrior / Tuner

Attribute

Earth

Level (2)

Star Star

Text

This card cannot be destroyed by battle. When a card on the field is destroyed by battle or by a card effect, return this face-up card to its owner's hand.

Shield & Sword

Property

Normal

Text

Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.

Shield Crush

Property

Normal

Text

Target 1 Defense Position monster on the field; destroy that target.

Shield Handler

Property

Normal

Text

When a card or effect is activated that would destroy a monster on the field (except during the Damage Step): Target 1 Link Monster on each field; negate the effects of your opponent's targeted monster, and if you do, equip this card to your targeted monster. The equipped monster cannot be destroyed by card effects.

Shield Spear

Property

Normal

Text

Target 1 face-up monster on the field; it gains 400 ATK/DEF until the end of this turn.

Shield Warrior

Types

Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.

Shield Wing

Types

Winged Beast / Effect

Attribute

Wind

Level (2)

Star Star

Text

Twice per turn, this card cannot be destroyed by battle.

Shield Worm

Types

Insect / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.

Shield of the Millennium Dynasty

Types

Warrior / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

Cannot be destroyed by Spell/Trap effects. You can only use each of the following effects of "Shield of the Millennium Dynasty" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium Ankh" from your Deck to your hand.

Shien's Advisor

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If this card is Normal Summoned while you control a "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.

Shien's Castle of Mist

Property

Field

Text

When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.

Shien's Daredevil

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.

Shien's Dojo

Property

Continuous

Text

Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.

Shien's Footsoldier

Types

Warrior / Effect

Attribute

Earth

Level (2)

Star Star

Text

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.

Shien's Scheme

Property

Normal

Text

If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand.

Shien's Smoke Signal

Property

Normal

Text

Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.

Shien's Spy

Property

Normal

Text

Target 1 face-up monster you control; give control of it to your opponent until the End Phase of this turn.

Shien's Squire

Types

Warrior / Tuner

Attribute

Earth

Level (1)

Star

Text

During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn.

Shif, Fairy of the Ghoti

Types

Fish / Tuner / Effect

Attribute

Water

Level (2)

Star Star

Text

You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.

Shift

Property

Normal

Text

When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.

Shifting Shadows

Property

Continuous

Text

Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.


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