Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Santa Claws

Types

Fiend / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.

Sanwitch

Types

Spellcaster / Fusion

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

"Sangan" + "Witch of the Black Forest"

Saqlifice

Property

Equip

Text

Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand.

Sargasso Lighthouse

Property

Quick-Play

Text

When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.

Sargasso the D.D. Battlefield

Property

Field

Text

Each time a monster is Xyz Summoned: The Summoning player takes 500 damage. During each player's End Phase, the turn player takes 500 damage if they control a face-up Xyz Monster.

Sari of the Silverwing Axe

Types

Machine / Effect

Attribute

Light

Level (3)

Star Star Star

Text

(Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand or field to it. It gains 100 ATK/DEF. You can only use this effect of "Sari of the Silverwing Axe" once per turn.

Saryuja Skull Dread

Types

Dragon / Link / Effect

Attribute

Earth

Text

2+ monsters with different names

This card gains effects based on the number of materials used for its Link Summon.

● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.

● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand.

● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

Saryuja's Shackles

Property

Normal

Text

Target 1 Link Monster your opponent controls or is in their GY; draw cards equal to its Link Rating, then, if you have 2 or more cards in your hand, place 2 cards from your hand on the bottom of your Deck in any order. You can only activate 1 "Saryuja's Shackles" per turn.

Sasuke Samurai

Types

Warrior / Effect

Attribute

Wind

Level (2)

Star Star

Text

At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.

Sasuke Samurai 2

Types

Warrior / Effect

Attribute

Wind

Level (1)

Star

Text

Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.

Sasuke Samurai 3

Types

Warrior / Effect

Attribute

Light

Level (3)

Star Star Star

Text

When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.

Sasuke Samurai 4

Types

Warrior / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.

Satellarknight Alsahm

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of "Satellarknight Alsahm" once per turn.

Satellarknight Altair

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.

Satellarknight Betelgeuse

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn.

Satellarknight Capella

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can apply the effect below for the rest of this turn. You can only use this effect of "Satellarknight Capella" once per turn (but if it resolves, you can apply the effect multiple times).

● You can treat Level 4 or lower "tellarknight" monsters you control as Level 5 when Xyz Summoning using 3 or more monsters as Xyz Materials.

Satellarknight Deneb

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.

Satellarknight Procyon

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.

Satellarknight Rigel

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn.

Satellarknight Sirius

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.

Satellarknight Skybridge

Property

Quick-Play

Text

Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monsters. You can only activate 1 "Satellarknight Skybridge" per turn.

Satellarknight Unukalhai

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.

Satellarknight Vega

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.

Satellarknight Zefrathuban

Types

Warrior / Pendulum / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Pendulum Effect: You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.

Monster Effect: If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.

Satellite Cannon

Types

Machine / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases: This card gains 1000 ATK. If this card attacks, this increased ATK returns to 0, after damage calculation.


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