Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Starry Knight Rayel

Types

Fairy / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn.

Starry Knight Sky

Property

Field

Text

During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn.

Starry Night, Starry Dragon

Types

Dragon / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.

Stars Align Above the Shrine

Property

Field

Text

Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit monsters and/or "Shinobird Token(s)" from your field, whose total Levels equal or exceed the Ritual Monster's Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects;

● Add 1 of your Spirit monsters or Ritual Spells that is banished or in your GY to your hand.

● Set 1 "Stars Align across the Milky Way" directly from your Deck.

Stars Align across the Milky Way

Property

Normal

Text

Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn.

Starship Spy Plane

Types

Machine / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand.

Startling Stare of the Snake-Eyes

Property

Normal

Text

If the total Levels of "Snake-Eye" monsters you control are 2 or higher: Activate 1 of these effects;

● Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell.

● Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field.

You can only activate 1 "Startling Stare of the Snake-Eyes" per turn.

Starving Venemy Dragon

Types

Dragon / Fusion / Pendulum / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

Pendulum Effect: Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0.

Monster Effect: 1 DARK monster + 1 Pendulum Monster

You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

Starving Venemy Lethal Dose Dragon

Types

Dragon / Fusion / Pendulum / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Pendulum Effect: Once per turn, during your Main Phase: You can place 1 Venemy Counter on each face-up monster your opponent controls. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field.

Monster Effect: 3 DARK Pendulum Monsters

Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, during your Main Phase: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Starving Venom Fusion Dragon

Types

Dragon / Fusion / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

2 DARK monsters on the field, except Tokens

If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

Starving Venom Predapower Fusion Dragon

Types

Dragon / Fusion / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 DARK Fusion Monster + 1 Fusion Monster

(This card is always treated as a "Predaplant" card.)

Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.

Statue of Anguish Pattern

Property

Continuous

Text

Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.

Statue of the Wicked

Property

Normal

Text

If this Set card is destroyed and sent to the GY: Special Summon 1 "Wicked Token" (Fiend/DARK/Level 4/ATK 1000/DEF 1000).

Staunch Defender

Property

Normal

Text

You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters.

Staysailor Romarin

Types

Plant / Tuner / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn.

Stealth Bird

Types

Winged Beast / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.

Stealth Kragen Spawn

Types

Aqua / Xyz / Effect

Attribute

Water

Rank (4)

Star Star Star Star

Text

2 Level 4 WATER monsters

Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

Stealthroid

Types

Machine / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

At the end of your Battle Phase, if this card battled: Target 1 Spell/Trap on the field; destroy that target. You must control another "roid" monster to activate and to resolve this effect.

Steam Gyroid

Types

Machine / Fusion

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

"Gyroid" + "Steamroid"

Steam Synchron

Types

Machine / Tuner / Effect

Attribute

Water

Level (3)

Star Star Star

Text

During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

Steamroid

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.

Steel Cavalry of Dinon

Types

Dinosaur / Pendulum / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.

Steel Ogre Grotto 1

Types

Machine / Normal

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

A steel idol worshipped in the Land of Machines.

Steel Ogre Grotto 2

Types

Machine / Normal

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

A mechanized iron doll with tremendous strength.

Steel Scorpion

Types

Machine / Effect

Attribute

Earth

Level (1)

Star

Text

A non Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack.


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