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Starry Knight Rayel
Types |
Fairy / Effect
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Attribute |
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Level (4) |
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Text |
When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn.
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Starry Knight Sky
Property |
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Text |
During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of "Starry Knight Sky" once per turn.
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Starry Night, Starry Dragon
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Stars Align Above the Shrine
Property |
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Text |
Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit monsters and/or "Shinobird Token(s)" from your field, whose total Levels equal or exceed the Ritual Monster's Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects;
● Add 1 of your Spirit monsters or Ritual Spells that is banished or in your GY to your hand.
● Set 1 "Stars Align across the Milky Way" directly from your Deck.
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Stars Align across the Milky Way
Property |
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Text |
Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn.
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Starship Spy Plane
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand.
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Startling Stare of the Snake-Eyes
Property |
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Text |
If the total Levels of "Snake-Eye" monsters you control are 2 or higher: Activate 1 of these effects;
● Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell.
● Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field.
You can only activate 1 "Startling Stare of the Snake-Eyes" per turn.
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Starving Venemy Dragon
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Starving Venemy Lethal Dose Dragon
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Starving Venom Fusion Dragon
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Starving Venom Predapower Fusion Dragon
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Statue of Anguish Pattern
Property |
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Text |
Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.
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Statue of the Wicked
Property |
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Text |
If this Set card is destroyed and sent to the GY: Special Summon 1 "Wicked Token" (Fiend/DARK/Level 4/ATK 1000/DEF 1000).
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Staunch Defender
Property |
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Text |
You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters.
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Staysailor Romarin
Types |
Plant / Tuner / Effect
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Attribute |
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Level (4) |
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Text |
(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn.
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Stealth Bird
Types |
Winged Beast / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
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Stealth Kragen Spawn
Types |
Aqua / Xyz / Effect
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Attribute |
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Rank (4) |
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Text |
2 Level 4 WATER monsters
Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
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Stealthroid
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
At the end of your Battle Phase, if this card battled: Target 1 Spell/Trap on the field; destroy that target. You must control another "roid" monster to activate and to resolve this effect.
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Steam Gyroid
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Steam Synchron
Types |
Machine / Tuner / Effect
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Attribute |
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Level (3) |
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Text |
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
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Steamroid
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
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Steel Cavalry of Dinon
Types |
Dinosaur / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.
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Steel Ogre Grotto 1
Types |
Machine / Normal
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Attribute |
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Level (5) |
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Text |
A steel idol worshipped in the Land of Machines.
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Steel Ogre Grotto 2
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Steel Scorpion
Types |
Machine / Effect
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Attribute |
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Level (1) |
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Text |
A non Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 2nd turn after the attack.
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