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Runick Dispelling
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Dispelling" per turn.
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Runick Flashing Fire
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
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Runick Fountain
Property |
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Text |
You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
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Runick Freezing Curses
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Freezing Curses" per turn.
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Runick Golden Droplet
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Golden Droplet" per turn.
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Runick Slumber
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Slumber" per turn.
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Runick Smiting Storm
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Banish cards from the top of your opponent's Deck, up to the number of cards they control.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Smiting Storm" per turn.
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Runick Tip
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.
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Rush Recklessly
Property |
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Text |
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
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Rush Warrior
Types |
Warrior / Effect
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Attribute |
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Level (2) |
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Text |
During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
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Ruthless Denial
Property |
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Text |
Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.
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Ruthless Means
Types |
Supreme King / Skill
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Attribute |
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Level (0) |
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Text |
Once per Duel, during your Main Phase, if you control an "Evil HERO" monster, you can discard 1 card to make 1 face-up monster your opponent controls lose ATK equal to its own DEF, or lose DEF equal to its own ATK (your choice).
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Ryko, Lightsworn Hunter
Types |
Beast / Flip / Effect
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Attribute |
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Level (2) |
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Text |
FLIP: Apply these effects (simultaneously).
● You can destroy 1 card on the field.
● Send the top 3 cards of your Deck to the GY.
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Ryko, Twilightsworn Fighter
Types |
Beast / Effect
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Attribute |
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Level (2) |
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Text |
If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
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Ryu Kokki
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Ryu Okami
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Ryu Senshi
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Ryu-Kishin
Types |
Fiend / Normal
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Attribute |
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Level (3) |
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Text |
A very elusive creature that looks like a harmless statue until it attacks.
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Ryu-Kishin Clown
Types |
Fiend / Effect
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Attribute |
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Level (2) |
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Text |
When this card is Summoned: Target 1 face-up monster on the field; change its battle position.
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Ryu-Kishin Powered
Types |
Fiend / Normal
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Attribute |
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Level (4) |
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Text |
A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
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Ryu-Ran
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