Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Rescue-ACE Impulse

Types

Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.

Rescue-ACE Monitor

Types

Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 "Rescue-ACE" monster in your GY, except "Rescue-ACE Monitor"; Special Summon it. You can only use each effect of "Rescue-ACE Monitor" once per turn.

Rescue-ACE Preventer

Types

Machine / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

You can banish 1 "Rescue-ACE" card from your GY; Special Summon this card from your hand. If you control another "Rescue-ACE" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished "Rescue-ACE" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of "Rescue-ACE Preventer" once per turn.

Rescue-ACE Turbulence

Types

Machine / Effect

Attribute

Fire

Level (9)

Star Star Star Star Star Star Star Star Star

Text

You can banish 2 "Rescue-ACE" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 "Rescue-ACE" Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "Rescue-ACE Turbulence" once per turn.

Rescueroid

Types

Machine / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

When a "roid" monster you control is destroyed by battle and sent to the GY: You can return that monster to the hand. You must control this face-up card on the field to activate and to resolve this effect.

Resh Shaddoll Incarnation

Property

Normal

Text

Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position.

You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects;

● Change 1 face-down monster you control to face-up Defense Position.

● Change 1 face-up monster you control to face-down Defense Position.

You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn.

Reshef the Dark Being

Types

Fiend / Ritual / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.

Resonance Device

Property

Normal

Text

Target 2 face-up monsters you control with the same Type and Attribute; change one of their Levels to the current Level of the other, until the End Phase.

Resonance Insect

Types

Insect / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect monster from your Deck to your hand. If this card is banished: You can send 1 Insect monster from your Deck to the GY, except "Resonance Insect".

Resonant Destruction

Property

Continuous

Text

Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation.

Resonator Call

Property

Normal

Text

Add 1 "Resonator" monster from your Deck to your hand.

Resonator Command

Property

Quick-Play

Text

Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 "Resonator Command" per turn.

Resonator Engine

Property

Normal

Text

Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.

Respect Play

Property

Continuous

Text

During their respective turns, each player must show their opponent their hand.

Restoration Point Guard

Types

Cyberse / Link / Effect

Attribute

Dark

Text

2 Cyberse monsters

Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Restoration Point Guard" once per turn.

Restoration of the Monarchs

Property

Equip

Text

Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster can be treated as 2 Tributes for a Tribute Summon. You can only activate 1 "Restoration of the Monarchs" per turn.

Restructer Revolution

Property

Normal

Text

Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand.

Resurgam Xyz

Property

Continuous

Text

All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster or 1 "CXyz" monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you discarded a card other than a "Rank-Up-Magic" Spell to activate this effect, return that Special Summoned monster to the Extra Deck during the End Phase (even if this card leaves the field).

Resurrection of Chakra

Property

Ritual

Text

This card is used to Ritual Summon "Chakra". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.

Ret-time Reviver Emit-ter

Types

Fairy / Tuner / Effect

Attribute

Dark

Level (2)

Star Star

Text

If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.

Retaliating "C"

Types

Insect / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".

Retort

Property

Counter

Text

When your opponent activates a Spell/Trap Card with the same name as one in your Graveyard: Negate the activation, and if you do, destroy that card. Then you can add 1 card with that name from your Graveyard to your hand.

Return

Property

Normal

Text

When your opponent adds a card(s) from the Graveyard to their hand: They must shuffle 1 of those cards into their Deck.

Return Soul

Property

Normal

Text

Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the Graveyard to their owners' Decks.

Return Zombie

Types

Zombie / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

During your Standby Phase: You can pay 500 Life Points; add this card from your Graveyard to your hand. You must have no cards in your hand to activate and to resolve this effect.


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