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Red-Eyes Black Dragon Sword
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Red-Eyes Black Flare Dragon
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Red-Eyes Black Metal Dragon
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Red-Eyes Black Meteor Dragon
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Red-Eyes Burn
Property |
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Text |
If a face-up "Red-Eyes" monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn.
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Red-Eyes Dark Dragoon
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Red-Eyes Darkness Dragon
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Red-Eyes Darkness Metal Dragon
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Red-Eyes Fang with Chain
Property |
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Text |
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
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Red-Eyes Flare Metal Dragon
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Red-Eyes Fusion
Property |
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Text |
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
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Red-Eyes Insight
Property |
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Text |
Send 1 "Red-Eyes" monster from your hand or Deck to the GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
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Red-Eyes Retro Dragon
Types |
Dragon / Effect
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Attribute |
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Level (4) |
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Text |
If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
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Red-Eyes Slash Dragon
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Red-Eyes Soul
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Red-Eyes Spirit
Property |
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Text |
Target 1 "Red-Eyes" monster in your GY; Special Summon it.
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Red-Eyes Toon Dragon
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Red-Eyes Transmigration
Property |
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Text |
This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your GY, whose total Levels equal 8 or more.
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Red-Eyes Wyvern
Types |
Dragon / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect.
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Red-Eyes Zombie Dragon
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Red-Eyes Zombie Dragon Lord
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Red-Eyes Zombie Necro Dragon
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Red-Headed Oni
Types |
Zombie / Effect
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Attribute |
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Level (4) |
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Text |
When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct).
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Redbeard, the Plunder Patroll Matey
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.
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Redeemable Jar
Property |
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Text |
You can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banished card. You can only use this effect of "Redeemable Jar" once per turn.
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