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Rebuildeer
Types |
Cyberse / Effect
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Attribute |
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Level (4) |
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Text |
When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.
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Recall
Property |
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Text |
When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.
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Recardination
Property |
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Text |
Target 1 "Flower Cardian" monster in your Graveyard; add it to your hand, then you can Special Summon 1 "Flower Cardian" monster from your hand, ignoring its Summoning conditions. If this card is sent to the Graveyard by a "Flower Cardian" monster's effect: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated Spell/Trap Card to your hand. Place the remaining cards on top of your Deck in any order.
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Recette de Personnel (Staff Recipe)
Property |
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Text |
You can target 1 Ritual Monster you control; Special Summon 1 "Nouvelles Token" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 "Nouvelles" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Recette de Personnel (Staff Recipe)" once per turn.
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Recette de Poisson (Fish Recipe)
Property |
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Text |
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Buerillabaisse de Nouvelles", you can apply the following effect.
● Add 1 "Recipe" Ritual Spell from your Deck or GY to your hand, except "Recette de Poisson (Fish Recipe)".
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Recette de Viande (Meat Recipe)
Property |
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Text |
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Confiras de Nouvelles", you can apply the following effect.
● Change all Defense Position monsters your opponent currently controls to Attack Position.
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Reckless Greed
Property |
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Text |
Draw 2 cards and skip your next 2 Draw Phases.
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Reckoned Power
Property |
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Text |
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
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Recoded Alive
Property |
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Text |
Target 1 Link-3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it.
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Recon, Scout Fur Hire
Types |
Beast / Effect
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Attribute |
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Level (2) |
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Text |
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn.
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Recovery Sorcerer
Types |
Cyberse / Link / Effect
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Attribute |
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Text |
2 Cyberse monsters
(Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of "Recovery Sorcerer" once per turn.
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Recurring Nightmare
Property |
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Text |
Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.
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Recycle
Property |
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Text |
During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.
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Recycling Batteries
Property |
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Text |
Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.
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Red Archery Girl
Types |
Aqua / Normal
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Attribute |
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Level (4) |
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Text |
A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
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Red Blossoms from Underroot
Types |
Fiend / Effect
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Attribute |
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Level (1) |
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Text |
If this card is in your hand: You can target 1 Spell/Trap in each GY; banish them, and if you do, Special Summon this card. You can Tribute this card, then target 1 Fusion, Synchro, Xyz, or Link Monster in either GY; banish that target, and if you do, Special Summon 1 monster from your GY with a different monster card type (Fusion, Synchro, Xyz, or Link) from that target. You can only use each effect of "Red Blossoms from Underroot" once per turn.
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Red Carpet
Property |
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Text |
If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.
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Red Cocoon
Property |
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Text |
Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.
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Red Dragon Archfiend
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Red Dragon Archfiend/Assault Mode
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Red Dragon Ninja
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Red Dragon Vase
Property |
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Text |
If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.
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Red Duston
Types |
Fiend / Effect
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Attribute |
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Level (1) |
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Text |
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".
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Red Familiar
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn.
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Red Gadget
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
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