Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Pulse Mines

Property

Normal

Text

If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.

Pumpkin Carriage

Types

Plant / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

"Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects.

Pumpking the King of Ghosts

Types

Zombie / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.

Pumprincess the Princess of Ghosts

Types

Zombie / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell by this effect, during each Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK/DEF for each Pumpkin Counter on this card.

Punch-in-the-Box

Property

Normal

Text

When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if you do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard.

Punished Eagle

Types

Winged Beast / Fusion

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

"Blue-Winged Crown" + "Niwatori"

Punishment Dragon

Types

Dragon / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by possessing 4 or more banished "Lightsworn" monsters with different names. Once per turn (Quick Effect): You can pay 1000 LP; shuffle into the Decks, all cards in the GYs and all face-up banished cards, except "Lightsworn" monsters. Once per turn, if your "Lightsworn" monster's effect is activated: Send the top 4 cards of your Deck to the GY.

Puny Penguin

Types

Aqua / Effect

Attribute

Water

Level (1)

Star

Text

When this card is sent from the field to the Graveyard after being flipped face-up: Target 1 "Penguin" monster in your Graveyard, except "Puny Penguin"; Special Summon that target in face-up Attack Position or face-down Defense Position.

Puppet King

Types

Warrior / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase.

Puppet Master

Types

Fiend / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn.

Puppet Parade

Property

Normal

Text

If your opponent controls more monsters than you do: Special Summon "Gimmick Puppet" monsters with different names from your Deck, up to the difference, then, if your opponent's LP are at least 2000 higher than yours, you can Set 1 "Rank-Up-Magic" Normal Spell directly from your Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Gimmick Puppet" monsters. You can only activate 1 "Puppet Parade" per turn.

Puppet Pawn

Types

Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

This card can attack directly. You can only use each of the following effects of "Puppet Pawn" once per turn. When this card inflicts battle damage to your opponent: You can add 1 "Promotion" from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except "Puppet Pawn", then your opponent can add 1 monster from their Deck to their hand.

Puppet Plant

Types

Plant / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

You can discard this card to the GY, then target 1 Warrior or Spellcaster monster your opponent controls; take control of that target until the End Phase.

Puppet Queen

Types

Warrior / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

When your opponent adds a monster(s) from the Main Deck to their hand, except by drawing it (and except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 Level 7 EARTH Warrior monster from your hand or GY, and if you Special Summoned "Puppet King" by this effect, all EARTH Warrior monsters you currently control gain 1000 ATK until the end of the next turn. You can only use this effect of "Puppet Queen" once per turn.

Puppet Ritual

Property

Normal

Text

If your opponent's Life Points are at least 2000 higher than yours: You can target 2 Level 8 "Gimmick Puppet" monsters in your Graveyard; Special Summon those targets. You can only activate 1 "Puppet Ritual" per turn. You cannot conduct your Battle Phase the turn you activate this card.

Puppet Rook

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can change this card to Defense Position, and if you do, send 1 EARTH Warrior monster from your Deck to your GY. Monsters your opponent controls that can attack must attack this card. Once per turn, when this card is targeted for an attack: You can target 1 Level 6 or higher EARTH Warrior monster in your GY; send this card from the field to the GY, and if you do, Special Summon that monster, then change the attack target to it.

Puralis, the Purple Pyrotile

Types

Reptile / Synchro / Tuner

Attribute

Fire

Level (2)

Star Star

Text

1 Tuner + 1 non-Tuner monster

When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.

Purge Ray

Property

Normal

Text

Tribute 1 Xyz Monster; during the End Phase, Special Summon from your Extra Deck, 1 "Number" monster with the same Type, but 1 Rank lower, as the Tributed monster had when it was on the field.

Purple Poison Magician

Types

Spellcaster / Pendulum / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Pendulum Effect: Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.

Monster Effect: (This card is always treated as a "Fusion Dragon" card.)

If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.

Purrely

Types

Fairy / Effect

Attribute

Light

Level (1)

Star

Text

If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of your Deck in any order. Once per turn, during your Main Phase: You can reveal 1 "Purrely" Quick-Play Spell in your hand, Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and attach the revealed card to the Summoned monster. (This is treated as an Xyz Summon.)

Purrely Delicious Memory

Property

Quick-Play

Text

Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect.

● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck.

A "Purrely" Xyz Monster that has this card as material gains the following effect.

● Gains 300 ATK/DEF for each material attached to it.

Purrely Happy Memory

Property

Quick-Play

Text

Choose 1 card on the field, and until the end of the next turn, the first time it would be destroyed by card effect, it is not destroyed. After choosing a card, then you can apply the following effect.

● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck.

A "Purrely" Xyz Monster that has this card as material gains the following effect.

● This card can attack monsters a number of times each Battle Phase, up to the number of "Purrely Happy Memory" attached to it +1.

Purrely Pretty Memory

Property

Quick-Play

Text

Each player gains 1000 LP, then you can apply the following effect.

● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck.

A "Purrely" Xyz Monster that has this card as material gains the following effect.

● Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material.

Purrely Sharely!?

Property

Normal

Text

Target 1 "Purrely" Xyz Monster you control; Special Summon 1 Level 1 "Purrely" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a "Purrely" Quick-Play Spell attached to the targeted monster.

Purrely Sleepy Memory

Property

Quick-Play

Text

The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect.

● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck.

A "Purrely" Xyz Monster that has this card as material gains the following effect.

● Once per turn, during your opponent's Standby Phase: You can draw 1 card.


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