Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Penguin Cleric

Types

Aqua / Effect

Attribute

Water

Level (3)

Star Star Star

Text

If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP.

Penguin Knight

Types

Aqua / Effect

Attribute

Water

Level (3)

Star Star Star

Text

When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck.

Penguin Ninja

Types

Aqua / Flip / Effect

Attribute

Water

Level (3)

Star Star Star

Text

FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand.

You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.

Penguin Soldier

Types

Aqua / Flip / Effect

Attribute

Water

Level (2)

Star Star

Text

FLIP: You can target up to 2 monsters on the field; return those targets to the hand.

Penguin Squire

Types

Aqua / Tuner / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn.

Penguin Sword

Property

Equip

Text

Equip only to a "Penguin" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to the hand. If a face-up card your opponent controls leaves the field by a "Penguin" card's effect and returns to the hand or is banished: Negate the activated effects and effects on the field of cards with that original name, until the end of the next turn. You can only use this effect of "Penguin Sword" once per turn.

Penguin Torpedo

Types

Aqua / Effect

Attribute

Water

Level (3)

Star Star Star

Text

This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card.

Pennant of Revolution

Property

Continuous

Text

If another card(s) you control is destroyed by battle or card effect: You can add 1 "Liberty at Last!" from your Deck or GY to your hand. At the start of the Damage Step, if a Synchro Monster battles a monster: You can destroy your opponent's battling monster. If this card in the Spell & Trap Zone would be destroyed by a card effect, you can destroy 1 monster you control instead. You can only use each effect of "Pennant of Revolution" once per turn.

Pentestag

Types

Cyberse / Link / Effect

Attribute

Dark

Text

2 Effect Monsters

If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Penumbral Soldier Lady

Types

Warrior / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

If this card battles a LIGHT monster, this card gains 1000 ATK during the Damage Step only.

People Running About

Types

Pyro / Normal

Attribute

Fire

Level (2)

Star Star

Text

Although they always suffer in silence, they swear an oath to inevitably revolt.

Perditious Puppeteer

Types

Fiend / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster.

Perfect Machine King

Types

Machine / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

This card gains 500 ATK for each other Machine-Type monster on the field.

Perfect Sync - A-Un

Property

Field

Text

When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of "Perfect Sync - A-Un" once per turn. You can only activate 1 "Perfect Sync - A-Un" per turn.

Perfectly Ultimate Great Moth

Types

Insect / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Petit Moth" on your 6th turn or later after it was equipped with "Cocoon of Evolution".

Perform Puppet

Property

Continuous

Text

You can banish 1 "Gimmick Puppet" monster from your GY; all monsters you currently control become that banished monster's Level, until the end of this turn (even if this card leaves the field). If a face-up "Gimmick Puppet" monster(s) you control is destroyed by battle or an opponent's card effect and sent to the GY: You can target 1 of your banished "Gimmick Puppet" monsters; Special Summon it. You can only use each effect of "Perform Puppet" once per turn.

Performage Damage Juggler

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.

Performage Flame Eater

Types

Spellcaster / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.

Performage Hat Tricker

Types

Spellcaster / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If 2 or more monsters are on the field, you can Special Summon this card (from your hand). When a card or effect is activated that would inflict damage to you (Quick Effect): You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, its ATK/DEF become 3300.

Performage Mirror Conductor

Types

Spellcaster / Pendulum / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Pendulum Effect: Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).

Monster Effect: Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.

Performage Plushfire

Types

Spellcaster / Pendulum / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

Pendulum Effect: If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.

Monster Effect: If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".

Performage Stilts Launcher

Types

Spellcaster / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent, while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn.

Performage Trapeze Magician

Types

Spellcaster / Xyz / Effect

Attribute

Light

Rank (4)

Star Star Star Star

Text

2 Level 4 Spellcaster-Type monsters

You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.

Performage Trick Clown

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.

Performance Hurricane

Property

Normal

Text

Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.


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