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O - Oversoul
Property |
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Text |
Target 1 "Elemental HERO" Normal Monster in your GY; Special Summon that target.
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Oafdragon Magician
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Oasis of Dragon Souls
Property |
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Text |
Activate this card by targeting 1 monster in your Graveyard; Special Summon it in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
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Oath of Companionship
Property |
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Text |
If you control no monsters that were Special Summoned from the Extra Deck: Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; take control of it until the End Phase. You cannot Special Summon during the turn you activate this card.
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Obedience Schooled
Property |
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Text |
If you control no monsters: Special Summon 3 Level 2 or lower Beast Effect Monsters with different names from your Deck, but their effects are negated, also they are destroyed during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Beast monsters.
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Obelisk the Tormentor
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Obelisk the Tormentor (original)
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Obese Marmot of Nefariousness
Types |
Beast / Normal
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Attribute |
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Level (3) |
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Text |
An ill-mannered field varmint that will sink its teeth into anything.
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Obliterate!!!
Property |
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Text |
You can target 1 monster on the field; send 1 "Forbidden One" monster or "Exodia" card from your hand or Deck to the Graveyard, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 "Forbidden One" monster or "Exodia" card in your Graveyard; add it to your hand. You can only use 1 "Obliterate!!!" effect per turn, and only once that turn.
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Obliterate!!! Blaze
Property |
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Text |
One Level 10 or higher monster on the field with "Exodia" in its original name gains these effects.
● You can pay half your LP; destroy as many cards in the Spell & Trap Zones as possible, then equip 5 "Forbidden One" monsters from your hand and/or Deck to this card as Equip Spells that each give it 2000 ATK, also you cannot activate other cards' effects for the rest of this turn.
● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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Obnoxious Celtic Guard
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
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Oboro-Guruma, the Wheeled Mayakashi
Types |
Zombie / Synchro / Effect
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Attribute |
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Level (3) |
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Text |
1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn.
● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.
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Obsessive Uvualoop
Types |
Fiend / Tuner / Effect
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Attribute |
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Level (4) |
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Text |
If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.
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Obsidian Dragon
Types |
Rock / Effect
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Attribute |
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Level (4) |
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Text |
Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them.
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Obsidim, the Ashened City
Property |
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Text |
Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 "Ashened" monster from your Deck.
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Ocean Dragon Lord - Kairyu-Shin
Types |
Sea Serpent / Effect
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Attribute |
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Level (5) |
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Text |
While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.
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Ocean Dragon Lord - Neo-Daedalus
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Ocean's Keeper
Types |
Fish / Effect
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Attribute |
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Level (3) |
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Text |
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 "Thousand-Eyes Jellyfish" or 1 "Cranium Fish" from your Deck to your hand.
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Octoberser
Types |
Aqua / Normal
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Attribute |
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Level (5) |
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Text |
With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.
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Ocubeam
Types |
Fairy / Normal
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Attribute |
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Level (5) |
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Text |
Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement.
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Odd-Eyes Absolute Dragon
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Odd-Eyes Advance Dragon
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Odd-Eyes Advent
Property |
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Text |
This card can be used to Ritual Summon any Dragon Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send "Odd-Eyes" monsters from your Extra Deck to the GY. You can only activate 1 "Odd-Eyes Advent" per turn.
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Odd-Eyes Arc Pendulum Dragon
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Odd-Eyes Arcray Dragon
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