Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Nightmare Magician

Types

Illusion / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.

Nightmare Pain

Property

Continuous

Text

During your Main Phase: You can destroy 1 DARK monster in your hand or face-up field, and if you do, add 1 "Yubel", or 1 card that mentions it, from your Deck to your hand, except "Nightmare Pain". You can only use this effect of "Nightmare Pain" once per turn. While you control a "Yubel" monster, your opponent's monsters that can attack must attack "Yubel" monsters. Your opponent takes any battle damage you would have taken from battles involving your "Yubel" monsters.

Nightmare Penguin

Types

Aqua / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand.

Nightmare Sonic Blast!

Types

Rex / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill while the only monster you control is "Serpent Night Dragon". Once per turn, you can reveal the top 4 cards of your Deck and do 1 of the following, based on the number of monsters revealed.

1: Add 1 of the revealed monsters to your hand.

2: Destroy 1 face-up card your opponent controls.

3+: Both of the above, in sequence.

Then place the rest of the revealed cards on the bottom of your Deck in any order.

You cannot Summon or Set monsters the turn you activate this Skill, except "Serpent Night Dragon".

Nightmare Throne

Property

Field

Text

When this card is activated: You can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it. Once per turn, if a face-up "Yubel" monster(s) you control leaves the field by card effect: You can add to your hand 1 "Yubel" monster from your Deck, GY, or banishment, whose original Level is 1 higher or lower than 1 of those monsters, then you can Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Nightmare Throne" per turn.

Nightmare Wheel

Property

Continuous

Text

Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.

Nightmare's Steelcage

Property

Normal

Text

This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.

Nightmell the Dark Bonder

Types

Psychic / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

You can Tribute 1 monster; Special Summon from your Deck, 1 monster with the same original Type, Attribute, Level, and ATK/DEF as the Tributed monster, but with a different original name. If you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon a monster from your Extra Deck instead that meets those same criteria. You can only use this effect of "Nightmell the Dark Bonder" once per turn.

Nikitama

Types

Fairy / Spirit

Attribute

Light

Level (4)

Star Star Star Star

Text

Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect.

Nimble Angler

Types

Fish / Effect

Attribute

Water

Level (2)

Star Star

Text

If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".

Nimble Beaver

Types

Beast / Effect

Attribute

Water

Level (2)

Star Star

Text

When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.

Nimble Manta

Types

Fish / Effect

Attribute

Water

Level (2)

Star Star

Text

When this card is sent from the field to the Graveyard by a card effect: You can Special Summon any number of "Nimble Manta" from your Deck.

Nimble Momonga

Types

Beast / Effect

Attribute

Earth

Level (2)

Star Star

Text

If this card is destroyed by battle and sent to the GY: Gain 1000 LP, then you can Special Summon any number of "Nimble Momonga" from your Deck in face-down Defense Position.

Nimble Musasabi

Types

Beast / Effect

Attribute

Earth

Level (2)

Star Star

Text

When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.

Nimble Sunfish

Types

Fish / Effect

Attribute

Water

Level (2)

Star Star

Text

When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-Type monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Nimble Sunfish" from your Deck.

Nin-Ken Dog

Types

Beast-Warrior / Normal

Attribute

Wind

Level (4)

Star Star Star Star

Text

A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.

Ninaruru, the Magistus Glass Goddess

Types

Rock / Xyz / Effect

Attribute

Earth

Rank (4)

Star Star Star Star

Text

2 Level 4 Spellcaster monsters
While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.

Nine Pillars of Yang Zing

Property

Counter

Text

When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.

Nine-Lives Cat

Types

Zombie / Xyz / Effect

Attribute

Earth

Rank (9)

Star Star Star Star Star Star Star Star Star

Text

2 Level 9 monsters

Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.

Nine-Tailed Fox

Types

Zombie / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).

Ningirsu the World Chalice Warrior

Types

Warrior / Link / Effect

Attribute

Earth

Text

2+ Link Monsters

If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

Ninja Grandmaster Hanzo

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".

Ninja Grandmaster Saizo

Types

Warrior / Link / Effect

Attribute

Light

Text

2 "Ninja" monsters

During your Main Phase: You can Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck. You can only use this effect of "Ninja Grandmaster Saizo" once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.

Ninja Grandmaster Sasuke

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.

Ninjitsu Art Notebook

Property

Continuous

Text

Once per turn: You can send 1 "Ninja" monster from your hand to the GY; Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck, except "Ninjitsu Art Notebook".


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