Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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New Frontier

Property

Field

Text

If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can activate 1 of these effects;

● Add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand.

● Special Summon 1 "Fallen of Albaz", or 1 monster that mentions it, from your hand.

You can only use each effect of "New Frontier" once per turn.

New World - Amritara

Property

Field

Text

Activate only while "Visas Starfrost" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects;

● Special Summon 1 of those monsters in Defense Position.

● 1 Tuner on the field gains ATK equal to half the original ATK of 1 of those monsters.

● Shuffle 1 of those monsters into the Deck, and if you do, draw 1 card.

● Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand.

New World Formation

Property

Normal

Text

Target 1 Spell/Trap in your GY that mentions "Visas Starfrost"; Set it, and if you Set a Trap or Quick-Play Spell, it can be activated this turn. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention "Visas Starfrost", except "New World Formation"; shuffle them into the Deck. You can only use each effect of "New World Formation" once per turn.

New World Stars

Property

Continuous

Text

While you control "Visas Starfrost", the first time each monster you control would be destroyed by battle each turn, it is not destroyed. During your End Phase, if you control "Visas Starfrost": You can target 1 monster in your GY; shuffle it into the Deck, or, if you control a Tuner Synchro Monster, you can add it to your hand instead. You can only use this effect of "New World Stars" once per turn.

Newdoria

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.

Next to be Lost

Property

Normal

Text

Select 1 face-up monster you control. Send 1 card from your Deck to the Graveyard with the same name as the selected card.

Ni-Ni the Mirror Mikanko

Types

Spellcaster / Effect

Attribute

Water

Level (3)

Star Star Star

Text

If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of "Ni-Ni the Mirror Mikanko" once per turn.

Nibiru, the Primal Being

Types

Rock / Effect

Attribute

Light

Level (11)

Star Star Star Star Star Star Star Star Star Star Star

Text

During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Nidhogg, Generaider Boss of Ice

Types

Wyrm / Effect

Attribute

Water

Level (9)

Star Star Star Star Star Star Star Star Star

Text

You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.

Night Assailant

Types

Fiend / Flip / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

FLIP: Target 1 monster your opponent controls; destroy that target.

If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.

Night Beam

Property

Normal

Text

Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.

Night Dragolich

Types

Wyrm / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Change all non-Wyrm-Type Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF.

Night Express Knight

Types

Machine / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.

Night Flight

Property

Quick-Play

Text

Target 1 face-up monster you control; return that face-up monster to the hand, and if you do, for the rest of this turn, neither player can activate the effects of cards with the returned card's name.

Night Papilloperative

Types

Warrior / Xyz / Effect

Attribute

Dark

Rank (4)

Star Star Star Star

Text

3 Level 4 monsters

Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.

Night Sword Serpent

Types

Reptile / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.

Night Wing Sorceress

Types

Spellcaster / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

You can activate "Assault Mode Activate" the turn it is Set.

Night's End Administrator

Types

Spellcaster / Synchro / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

"Night's End Sorcerer" + 1+ non-Tuner monsters

If this card is Special Summoned, or if another Spellcaster monster(s) is Special Summoned to your field: You can target 1 card in your opponent's GY; banish it. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon it. You can only use this effect of "Night's End Administrator" once per turn.

Night's End Sorcerer

Types

Spellcaster / Tuner / Effect

Attribute

Dark

Level (2)

Star Star

Text

When this card is Special Summoned: You can target up to 2 cards in your opponent's GY; banish them.

Nightmare Archfiends

Property

Normal

Text

Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.

Nightmare Horse

Types

Zombie / Effect

Attribute

Dark

Level (2)

Star Star

Text

This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.

Nightmare Magician

Types

Illusion / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.

Nightmare Penguin

Types

Aqua / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand.

Nightmare Sonic Blast!

Types

Rex / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill while the only monster you control is "Serpent Night Dragon". Once per turn, you can reveal the top 4 cards of your Deck and do 1 of the following, based on the number of monsters revealed.

1: Add 1 of the revealed monsters to your hand.

2: Destroy 1 face-up card your opponent controls.

3+: Both of the above, in sequence.

Then place the rest of the revealed cards on the bottom of your Deck in any order.

You cannot Summon or Set monsters the turn you activate this Skill, except "Serpent Night Dragon".

Nightmare Wheel

Property

Continuous

Text

Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.


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