Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Miracle's Wake

Property

Normal

Text

Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it.

Miraculous Descent

Property

Continuous

Text

Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

Miraculous Rebirth

Property

Quick-Play

Text

Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

Mirage Dragon

Types

Dragon / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Your opponent cannot activate Trap Cards during the Battle Phase.

Mirage Knight

Types

Warrior / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.

Mirage Mirror Force

Property

Normal

Text

When an opponent's monster declares an attack: Special Summon 1 Illusion monster from your hand or GY, and if you do, return the attacking monster to the hand. If a face-up Illusion monster(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 Illusion monster from your hand or GY. You can only use this effect of "Mirage Mirror Force" once per turn.

Mirage Swordsman

Types

Warrior / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles an opponent's monster: You can destroy both battling monsters. If this card is destroyed by battle or another card's effect: You can Special Summon 1 Level 7 or lower monster that is "Flame Swordsman" or mentions it, from your Deck or Extra Deck. You can only use each effect of "Mirage Swordsman" once per turn.

Mirage Tube

Property

Quick-Play

Text

This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent.

Mirage of Nightmare

Property

Continuous

Text

Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).

Mirror Force

Property

Normal

Text

When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

Mirror Force Dragon

Types

Dragon / Fusion / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

Must be Special Summoned with "The Fang of Critias", using "Mirror Force". When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.

Mirror Force Launcher

Property

Continuous

Text

Once per turn, during your Main Phase: You can discard 1 monster; add 1 "Mirror Force" from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to your GY: You can Set this card from your GY and 1 "Mirror Force" from your hand, Deck, or GY. They can be activated this turn.

Mirror Gate

Property

Normal

Text

When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase.

Mirror Ladybug

Types

Insect / Effect

Attribute

Light

Level (1)

Star

Text

If you control at least 1 face-up monster and have no monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card.

Mirror Mage of the Ice Barrier

Types

Aqua / Tuner / Effect

Attribute

Water

Level (2)

Star Star

Text

You can Tribute 1 other Effect Monster; Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Mage of the Ice Barrier". You can only use each effect of "Mirror Mage of the Ice Barrier" once per turn.

Mirror Mail

Property

Normal

Text

When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.

Mirror Resonator

Types

Fiend / Tuner / Effect

Attribute

Light

Level (1)

Star

Text

If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Once per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro Summon this turn.

Mirror Swordknight

Types

Illusion / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect.

Mirror Wall

Property

Continuous

Text

Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card.

Mirror of Oaths

Property

Normal

Text

When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.

Mirror of Yata

Property

Equip

Text

Equip only to a Spirit monster. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead.

Mirror of the Ice Barrier

Property

Quick-Play

Text

During this turn, each time a card(s) is banished from your hand, field, and/or GY by your opponent's activated monster effect, apply the following effects, based on where the cards were banished from.

● Hand: Banish up to 2 random cards from your opponent's hand.

● Field: Banish up to 2 cards your opponent controls.

● GY: Banish up to 2 cards from your opponent's GY.

Mirrorjade the Iceblade Dragon

Types

Wyrm / Fusion / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

"Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster

You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.

Misairuzame

Types

Fish / Normal

Attribute

Water

Level (5)

Star Star Star Star Star

Text

A missile-launching fish protected by deadly spikes.

Miscellaneousaurus

Types

Dinosaur / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


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