Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Minefieldriller

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this face-up card you control leaves the field and is still in your possession: You can target 1 Field Spell Card in your Graveyard; add that target to your hand.

Minerva, Lightsworn Maiden

Types

Spellcaster / Tuner

Attribute

Light

Level (3)

Star Star Star

Text

When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Minerva, Scholar of the Sky

Types

Fairy / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.

Minerva, the Athenian Lightsworn

Types

Fairy / Synchro / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

"Lightsworn" monsters you control cannot be banished by card effects. You can only use each of the following effects of "Minerva, the Athenian Lightsworn" once per turn. If this card is Synchro Summoned: You can send "Lightsworn" monsters with different Types from your Deck to the GY, up to the number of "Lightsworn" monsters used as this card's material. You can banish up to 4 "Lightsworn" monsters from your GY; send that many cards from the top of your Deck to the GY.

Minerva, the Exalted Lightsworn

Types

Fairy / Xyz / Effect

Attribute

Light

Rank (4)

Star Star Star Star

Text

2 Level 4 monsters

You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.

Mini-Guts

Property

Normal

Text

Tribute 1 monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. This turn, when it is destroyed by battle and sent to their Graveyard: Inflict damage to your opponent equal to its original ATK in the Graveyard.

Miniaturize

Property

Continuous

Text

Activate this card by targeting 1 monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.

Miniborrel Dragon

Types

Dragon / Link / Effect

Attribute

Dark

Text

2 "Rokket" monsters

If you control a "Borrel" Link Monster while this card is in your GY: You can Tribute 1 Link-3 or lower monster; Special Summon this card, but it cannot be used as material for the Link Summon of a monster with the same Link Rating as the Tributed monster. You can only use this effect of "Miniborrel Dragon" once per turn.

Minoan Centaur

Types

Beast-Warrior / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.

Minor Goblin Official

Property

Continuous

Text

You can only activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of damage to your opponent's Life Points during each of his/her Standby Phases.

Mira Match

Types

Spellcaster / Effect

Attribute

Fire

Level (1)

Star

Text

If this card is in your hand: You can reveal 3 cards with different names from your hand and/or Deck that match the names of 3 different cards in your opponent's GY, and if you do, Special Summon this card. When your opponent activates a card or effect (Quick Effect): You can send this card Summoned by its previous effect to the GY; send 1 card with the same name as that opponent's card from your Deck or Extra Deck to the GY, and if you do, negate the activation. You can only use each effect of "Mira Match" once per turn.

Mira the Star-Bearer

Types

Warrior / Xyz / Effect

Attribute

Light

Rank (1)

Star

Text

3 Level 1 monsters

If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.

Miracle Contact

Property

Normal

Text

Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are mentioned on an "Elemental HERO" Fusion Monster that mentions "Elemental HERO Neos" as material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.

Miracle Dig

Property

Normal

Text

If at least 5 of your monsters are banished: Target 3 of them; return them to the GY.

Miracle Fertilizer

Property

Continuous

Text

Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.

Miracle Flipper

Types

Spellcaster / Effect

Attribute

Light

Level (2)

Star Star

Text

If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.

Miracle Fusion

Property

Normal

Text

Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.

Miracle Jurassic Egg

Types

Dinosaur / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card.

Miracle Kids

Property

Normal

Text

Target 1 monster your opponent controls; that target loses 400 ATK for each "Hero Kid" in your Graveyard, until the End Phase.

Miracle Locus

Property

Normal

Text

Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.

Miracle Restoring

Property

Normal

Text

Remove 2 Spell Counters from your field, then target 1 "Dark Magician" or "Buster Blader" in your GY; Special Summon that target.

Miracle Rupture

Property

Normal

Text

Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if "Fossil Fusion" is in your GY, draw 1 card. You can only activate 1 "Miracle Rupture" per turn.

Miracle Stone

Property

Continuous

Text

You can only control 1 "Miracle Stone". All Spellcaster monsters you control gain 500 ATK/DEF for each "Fortune Fairy" monster you control with different names. Once per turn, when an attack is declared involving your "Fortune Fairy" monster: You can draw 1 card.

Miracle Synchro Fusion

Property

Normal

Text

Fusion Summon 1 Fusion Monster from your Extra Deck that lists a Synchro Monster as material, by banishing Fusion Materials listed on it from your field or GY. If this Set card is destroyed by your opponent's card effect and sent to your GY: Draw 1 card.

Miracle of the Supreme King

Property

Normal

Text

If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn);

● Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions.

● Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone.

● Set 1 Quick-Play Spell directly from your Deck.


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