Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Mimighoul Dragon

Types

Dragon / Flip / Effect

Attribute

Earth

Level (1)

Star

Text

FLIP: If it is the Main Phase: Apply these effects in sequence.

● Destroy all face-up monsters you control, except "Mimighoul" monsters.

● Give control of this card to your opponent.

During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.

Mimighoul Dungeon

Property

Field

Text

"Mimighoul" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 "Mimighoul" monster from your Deck or GY to your hand. You can only use this effect of "Mimighoul Dungeon" once per turn.

Mimighoul Maker

Property

Normal

Text

Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 "Mimighoul" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 "Mimighoul Maker" effect per turn, and only once that turn.

Mimighoul Master

Types

Zombie / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.

Mimighoul Room

Property

Normal

Text

Special Summon 1 "Mimighoul" monster from your hand or Deck to your field, or in face-down Defense Position to your opponent's field, then you can change 1 face-up monster on the field to face-down Defense Position. You can banish this card from your GY, then target any number of "Mimighoul" cards you control; return them to the hand. You can only use 1 "Mimighoul Room" effect per turn, and only once that turn.

Mimikuril

Types

Fiend / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. If it wasn't a monster, or couldn't be Special Summoned, place it on the bottom of the Deck. Place the monster Special Summoned by this effect on the bottom of the Deck during the End Phase. You can only use this effect of "Mimikuril" once per turn.

Mimimic

Types

Machine / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon "Mimimic" once per turn this way.

Mimir of the Nordic Ascendant

Types

Fairy / Effect

Attribute

Dark

Level (2)

Star Star

Text

Once per turn, at the start of your Standby Phase, if you control a "Nordic" monster and this card is in your GY: You can send 1 Spell from your hand to the GY; Special Summon this card.

Minairuka

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

When a WATER monster's effect is activated (Quick Effect): You can Special Summon this card from your hand. You can banish 1 face-up Fish, Sea Serpent, or Aqua monster you control, then target 1 face-up card on the field; negate its effects until the end of your opponent's turn. You can only use each effect of "Minairuka" once per turn.

Minar

Types

Insect / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is discarded directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 1000 points of damage to your opponent's Life Points.

Mind Control

Property

Normal

Text

Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

Mind Crush

Property

Normal

Text

Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.

Mind Drain

Property

Continuous

Text

Activate this card by paying 1000 LP. Neither player can activate the effects of monsters in the hand.

Mind Haxorz

Property

Normal

Text

Pay 500 Life Points. Look at your opponent's hand and all Set cards on their side of the field.

Mind Master

Types

Psychic / Tuner

Attribute

Light

Level (1)

Star

Text

You can pay 800 Life Points and Tribute 1 Psychic-Type monster, except "Mind Master", to Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in face-up Attack Position.

Mind Over Matter

Property

Counter

Text

When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card.

Mind Pollutant

Property

Normal

Text

Discard 1 monster to target 1 monster of that Level your opponent controls; take control of that target until the End Phase.

Mind Protector

Types

Psychic / Effect

Attribute

Light

Level (3)

Star Star Star

Text

This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare an attack, except for Psychic-Type monsters.

Mind Scan (Skill Card)

Types

Pegasus / Skill

Attribute

N/a

Level (0)

Text

At the start of the 3rd turn, if your LP is 3000 or higher, activate this Skill (count both players' turns).

You may look at your opponent's Set Spell & Trap Cards at anytime. If your LP drops below 3000, flip this card over.

Mind Trust

Property

Normal

Text

Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.

Mind Wipe

Property

Quick-Play

Text

Activate only if your opponent has 3 or less cards in their hand. Your opponent adds their hand to the Deck and shuffles it, then draws the same number of cards they added to the Deck.

Mind on Air

Types

Spellcaster / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

Your opponent must play with their hand revealed.

Mine Golem

Types

Rock / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.

Mine Mole

Types

Beast / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

The first time this card would be destroyed by battle each turn, it is not destroyed. If this card is sent to the GY for the Synchro Summon of a Beast monster: Draw 1 card. If this face-up card you control leaves the field by your opponent's card effect, banish it.

Minefield Eruption

Property

Normal

Text

Inflict 1000 damage to your opponent for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field.


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