Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Megalith Aratron

Types

Rock / Ritual / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with a "Megalith" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of "Megalith Aratron" once per turn.

Megalith Bethor

Types

Rock / Ritual / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of "Megalith Bethor" once per turn.

Megalith Emergence

Property

Continuous

Text

You can target 1 "Megalith" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of "Megalith Emergence" once per turn.

Megalith Hagith

Types

Rock / Ritual / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn.

Megalith Och

Types

Rock / Ritual / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Och" once per turn.

Megalith Ophiel

Types

Rock / Ritual / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn.

Megalith Phaleg

Types

Rock / Ritual / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY.

Megalith Phul

Types

Rock / Ritual / Effect

Attribute

Earth

Level (2)

Star Star

Text

You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Megalith Phul" once per turn.

Megalith Portal

Property

Field

Text

The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can only use this effect of "Megalith Portal" once per turn.

Megalith Promotion

Property

Continuous

Text

You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Megalith Promotion" once per turn.

Megalith Unformed

Property

Quick-Play

Text

Activate 1 of these effects;

● All monsters your opponent controls lose 500 ATK for each Ritual Monster on the field, until the end of this turn.

● Ritual Summon 1 "Megalith" Ritual Monster from your Deck in Defense Position, by Tributing monsters from your hand or field whose total Levels equal exactly twice its Level.

Megalosmasher X

Types

Dinosaur

Attribute

Water

Level (4)

Star Star Star Star

Text

With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.

Megamorph

Property

Equip

Text

While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.

Megarock Dragon

Types

Rock / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing any number of Rock monster(s) from your GY. The original ATK/DEF of this card become the number of Rock monsters banished to Special Summon it x 700.

Megaroid City

Property

Field

Text

You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).

Megasonic Eye

Types

Machine / Normal

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

Made of mysterious metal, this monster is a doomsday machine from the edge of the universe.

Megazowler

Types

Dinosaur / Normal

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

Nothing stands in the way of this spike-covered dinosaur!

Megistric Maginician

Types

Spellcaster / Effect

Attribute

Fire

Level (1)

Star

Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. During the End Phase: You can remove 3 Spell Counters from this card, then target 1 of your banished Spells; add 1 card with the target's name from your Deck to your hand. You can only use this effect of "Megistric Maginician" once per turn.

Mei-Kou, Master of Barriers

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

You can Tribute this card, then target 1 face-up Continuous Spell/Trap on the field; destroy that target.

Meizen the Battle Ninja

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

2 "Ninja" monsters with different Types

Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your "Ninja" monsters can attack directly. While you control a face-down Defense Position monster, your opponent's monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Ninja" monster from your Deck in face-up or face-down Defense Position. You can only use this effect of "Meizen the Battle Ninja" once per turn.

Mekanikal Arkfiend

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard.

Mekk-Knight Avram

Types

Psychic / Normal

Attribute

Light

Level (4)

Star Star Star Star

Text

"Check THIS out!"

Mekk-Knight Blue Sky

Types

Psychic / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Blue Sky" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add "Mekk-Knight" monsters with different names, except "Mekk-Knight Blue Sky", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of "Mekk-Knight Blue Sky" once per turn.

Mekk-Knight Crusadia Avramax

Types

Cyberse / Link / Effect

Attribute

Light

Text

2+ monsters Special Summoned from the Extra Deck

While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.

Mekk-Knight Green Horizon

Types

Psychic / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Green Horizon" once per turn this way. When an attack is declared involving this card and an opponent's monster in this card's column: You can target 1 "Mekk-Knight" monster in your GY; add it to your hand.


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