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Marincess Springirl
Types |
Cyberse / Effect
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Attribute |
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Level (4) |
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Text |
You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.
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Marincess Wave
Property |
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Text |
If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.
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Marincess Wonder Heart
Types |
Cyberse / Link / Effect
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Attribute |
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Text |
2+ WATER monsters
Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Link-3 or lower "Marincess" monster from your GY.
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Marine Beast
Types |
Fish / Fusion
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Attribute |
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Level (5) |
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Text |
"Water Magician" + "Behegon"
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Marionette Mite
Types |
Insect / Effect
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Attribute |
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Level (3) |
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Text |
You can discard this card to the GY, then target 1 Fiend or Zombie monster your opponent controls; take control of that target until the End Phase.
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MariƱa, Princess of Sunflowers
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Mark of the Rose
Property |
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Text |
Activate this card by banishing 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; equip this card to it. Take control of the equipped monster. Once per turn, during your End Phase: Negate this card's effect until your next Standby Phase.
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Marmiting Captain
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster.
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Marshalling Field
Property |
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Text |
You cannot Special Summon monsters, except Machine monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine monsters you control become that Level. If a Machine Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand.
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Marshmacaron
Types |
Fairy / Effect
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Attribute |
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Level (1) |
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Text |
If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn.
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Marshmallon
Types |
Fairy / Effect
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Attribute |
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Level (3) |
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Text |
Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.
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Marshmallon Glasses
Property |
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Text |
While "Marshmallon" is in your Monster Zone, your opponent cannot target monsters other than "Marshmallon" for attacks.
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Martial Metal Marcher
Types |
Machine / Synchro / Tuner / Effect
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Attribute |
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Level (3) |
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Text |
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.
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Maryokutai
Types |
Aqua / Effect
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Attribute |
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Level (3) |
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Text |
During your opponent's turn, when your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it.
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Masaki the Legendary Swordsman
Types |
Warrior / Normal
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Attribute |
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Level (4) |
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Text |
Legendary swordmaster Masaki is a veteran of over 100 battles.
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Mask Change
Property |
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Text |
Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
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Mask Change II
Property |
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Text |
Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down). (This is treated as a Special Summon with "Mask Change".) You can only activate 1 "Mask Change II" per turn.
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Mask Charge
Property |
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Text |
Target 1 "HERO" monster and 1 "Change" Quick-Play Spell Card in your Graveyard; add them to your hand.
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Mask Token
Types |
Spellcaster / Normal
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Attribute |
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Level (1) |
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Text |
This card can be used as a "Mask Token".
*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
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Mask of Brutality
Property |
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Text |
The equipped monster gains 1000 ATK and loses 1000 DEF. Once per turn, during your Standby Phase, pay 1000 LP or destroy this card.
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Mask of Darkness
Types |
Fiend / Flip / Effect
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Attribute |
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Level (2) |
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Text |
FLIP: Target 1 Trap in your GY; add that target to your hand.
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Mask of Dispel
Property |
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Text |
Select 1 face-up Spell Card on the field. The controller of the Spell Card takes 500 points of damage during each of your Standby Phases. When the selected card is removed from the field, destroy this card.
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Mask of Restrict
Property |
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Text |
Neither player can Tribute cards.
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Mask of Weakness
Property |
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Text |
Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
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Mask of the Accursed
Property |
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Text |
The equipped monster cannot attack. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
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