Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Lord of the Lamp

Types

Fiend / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

This spirit emerges from the mystic lamp and obeys the wishes of its summoner.

Lord of the Missing Barrows

Types

Fiend / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of "Lord of the Missing Barrows" once per turn.

Lord of the Red

Types

Dragon / Ritual / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 monster on the field; destroy it. Once per turn, when a card or effect is activated, except "Lord of the Red" (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.

Lorelei, the Symphonic Arsenal

Types

Machine / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Machine-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.

Loris, Lady of Lament

Types

Fiend / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.

Lose 1 Turn

Property

Continuous

Text

Activate only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.

Loss Time

Property

Normal

Text

If your opponent's LP is 4000 or higher, your LP become 1000 less than theirs. You can only activate 1 "Loss Time" per turn.

Lost Blue Breaker

Types

Sea Serpent / Effect

Attribute

Water

Level (3)

Star Star Star

Text

If there is another face-up Fish, Sea Serpent, or Aqua monster on the field: You can Tribute this card, then target 1 Spell/Trap on the field; destroy that target.

Lost Guardian

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

The original DEF of this card equals the number of your banished Rock-Type monsters × 700.

Lost Wind

Property

Normal

Text

Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.

Lost World

Property

Field

Text

All monsters on the field lose 500 ATK/DEF, except Dinosaur monsters. Once per turn, if a Dinosaur monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur monsters in your hand and/or Deck instead.

Loud Cloud the Storm Serpent

Types

Reptile / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of "Loud Cloud the Storm Serpent" once per turn.

● You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; destroy that monster, and if you do, this card gains ATK equal to the destroyed monster's original ATK.

● You can banish 1 WIND monster from your GY, then target 1 card in your opponent's Spell & Trap Zone; destroy it.

Lovely Labrynth of the Silver Castle

Types

Fiend / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.

Low Blow

Types

Andrew / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill during your Main Phase. You can make 1 monster on the field lose 500 ATK/DEF until the end of this turn. This Skill can only be used once per Duel.

Lubellion the Searing Dragon

Types

Dragon / Fusion / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

1 DARK monster + "Fallen of Albaz"

If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.

Lucent, Netherlord of Dark World

Types

Fiend / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Fiend monster from your Deck to either field.

Lucius the Shadow Vassal

Types

Fiend / Effect

Attribute

Dark

Level (1)

Star

Text

You can banish 1 Level 5 or higher monster from your Graveyard; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at all Set cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of "Lucius the Shadow Vassal" once per turn.

Lucky Chance

Property

Continuous

Text

Once per Chain, if a monster effect is activated that tosses a coin once: Call heads or tails. If your call matches the coin toss for that monster effect, draw 1 card immediately after that effect resolves.

Lucky Cloud

Property

Normal

Text

During the End Phase, if you Summoned 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards.

Lucky Iron Axe

Property

Equip

Text

The equipped monster gains 500 ATK. If this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.

Lucky Loan

Property

Normal

Text

Target 1 "Fortune Fairy" monster you control; Special Summon 1 Spellcaster monster from your hand or Deck, whose original Level is 1 lower than that monster's, also during your next turn after this card resolves, you cannot Normal or Special Summon monsters, except Spellcaster monsters. You can only activate 1 "Lucky Loan" per turn.

Lucky Pied Piper

Types

Fairy / Gemini

Attribute

Wind

Level (4)

Star Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card.

Lucky Punch

Property

Continuous

Text

Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.

Lullaby of Obedience

Property

Normal

Text

Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and chooses 1 of these effects to be applied.

● The declared monster is added to the hand of the player who activated this card.

● The player who activated this card Special Summons the declared monster to their field in Attack Position, ignoring its Summoning conditions.

Lumenize

Property

Normal

Text

When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase.


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