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Link Restart
Property |
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Text |
When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Negate the activation, and if you do, Special Summon 1 Link Monster from your GY.
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Link Spider
Types |
Cyberse / Link / Effect
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Attribute |
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Text |
1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
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Link Streamer
Types |
Cyberse / Effect
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Attribute |
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Level (4) |
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Text |
When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 "Data Token" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Streamer" once per turn.
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Link Turret
Property |
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Text |
When this card is activated: Place 4 counters on this card. Each time you take battle damage, place 1 counter on this card. During your Main Phase 2: You can remove 1 counter from this card, then target 1 "Rokket" monster in your GY; Special Summon it, but its effects are negated, also it is banished when it leaves the field. You cannot Special Summon monsters from your Extra Deck, except DARK Link Monsters, the turn you activate this effect (even if this card leaves the field).
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Link into the VRAINS!
Property |
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Text |
Special Summon 1 monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 Link Monster using monsters you control as material, including that monster. This Link Summon cannot be negated, also your opponent cannot activate cards or effects when a monster is Link Summoned this way. If a Link Monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can banish this card; add 1 monster from your GY to your hand with the same original Type as 1 of those destroyed monsters. You can only activate 1 "Link into the VRAINS!" per turn.
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Linkbelt Wall Dragon
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Linkerbell
Types |
Fairy / Link / Effect
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Attribute |
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Text |
2 monsters
You cannot Link Summon this card unless you have at least 3 more cards in your Extra Deck than your opponent's.
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Linkmail Archfiend
Types |
Cyberse / Link / Effect
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Attribute |
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Text |
2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster
If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.
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Linkross
Types |
Cyberse / Link / Effect
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Attribute |
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Text |
1 Link-2 or higher Link Monster
If this card is Link Summoned: You can activate this effect; Special Summon a number of "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the monster used for this card's Link Summon, also you cannot use "Link Tokens" as Link Material for the rest of this turn. You can only use this effect of "Linkross" once per turn.
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Linkslayer
Types |
Cyberse / Effect
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Attribute |
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Level (5) |
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Text |
If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.
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Linkuriboh
Types |
Cyberse / Link / Effect
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Attribute |
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Text |
1 Level 1 monster
When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
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Lion Alligator
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
While you control another Reptile monster, if a Reptile monster you control attacks a Defense Position monster, inflict piercing battle damage.
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Lionhearted Locomotive
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
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Liquid Beast
Types |
Aqua / Normal
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Attribute |
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Level (3) |
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Text |
A liquid life form that thrives on water.
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Litmus Doom Ritual
Property |
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Text |
This card is used to Ritual Summon "Litmus Doom Swordsman". You must also Tribute monsters from your hand or field, whose total Levels equal 8 or more. If this card is in the GY: You can target 1 "Litmus Doom Swordsman" in your GY; shuffle both it and this card from the GY into the Deck, then draw 1 card. You can only use this effect of "Litmus Doom Ritual" once per turn.
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Litmus Doom Swordsman
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Little Chimera
Types |
Beast / Effect
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Attribute |
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Level (2) |
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Text |
All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.
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Little D
Types |
Dinosaur / Normal
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Attribute |
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Level (3) |
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Text |
Yo, this tyrannosaurus tot's got a terrible temper.
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Little Fairy
Types |
Fairy / Effect
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Attribute |
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Level (3) |
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Text |
Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1.
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Little Trooper
Types |
Warrior / Effect
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Attribute |
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Level (1) |
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Text |
If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position.
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Little-Winguard
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, during your End Phase: You can change the battle position of this card.
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Live☆Twin Channel
Property |
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Text |
When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of "Live☆Twin Channel" once per turn.
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Live☆Twin Home
Property |
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Text |
Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.
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Live☆Twin Ki-sikil
Types |
Cyberse / Effect
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Attribute |
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Level (2) |
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Text |
Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.
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Live☆Twin Ki-sikil Frost
Types |
Aqua / Effect
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Attribute |
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Level (2) |
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Text |
If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.
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