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Lair Wire
Property |
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Text |
Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.
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Lair of Darkness
Property |
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Text |
All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.
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Lamia
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal or Special Summoned: You can add 1 Level 8 Reptile monster from your Deck to your hand. If this card is banished: You can target 1 Reptile monster you control; it cannot be destroyed by card effects until the end of the next turn. You can only use each effect of "Lamia" once per turn.
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Lancea, Ancestral Dragon of the Ice Mountain
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Lancephorhynchus
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Lancer Archfiend
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, when your monster declares an attack on your opponent's Defense Position monster: You can activate this effect; during that battle, if that monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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Lancer Dragonute
Types |
Dragon / Effect
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Attribute |
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Level (4) |
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Text |
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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Lancer Lindwurm
Types |
Dragon / Effect
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Attribute |
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Level (4) |
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Text |
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
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Land Flipping
Property |
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Text |
Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn.
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Land of the Ojamas (Skill Card)
Types |
Chazz / Skill / Field Spell
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Attribute |
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Level (0) |
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Text |
Once per turn: You can send 1 "Ojama" card from your hand to the GY; Special Summon 1 "Ojama" monster from your GY. While you control an "Ojama" monster, switch the original ATK/DEF of all monsters on the field.
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Landoise's Luminous Moss
Property |
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Text |
Activate only if you control a face-up "Naturia" monster. The opponent's Effect Monsters cannot activate their effects this turn.
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Landrobe the Rock Vassal
Types |
Rock / Effect
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Attribute |
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Level (4) |
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Text |
If this card is in your hand: You can target 1 face-up monster your opponent controls; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, change that monster to face-down Defense Position. If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Landrobe the Rock Vassal"; add it to your hand. You can only use each effect of "Landrobe the Rock Vassal" once per turn.
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Lantern Shark
Types |
Fish / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.
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Lappis Dragon
Types |
Sea Serpent / Tuner / Effect
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Attribute |
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Level (5) |
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Text |
If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn.
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Larvae Moth
Types |
Insect / Effect
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Attribute |
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Level (2) |
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Text |
This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
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Larvas
Types |
Beast / Normal
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Attribute |
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Level (3) |
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Text |
A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms.
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Laser Cannon Armor
Property |
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Text |
Equip only to an Insect monster. It gains 300 ATK/DEF.
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Laser Qlip
Property |
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Text |
During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Normal Summons of "Qli" monsters cannot be negated.
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Last Chapter of the Noble Knights
Property |
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Text |
If your opponent controls a monster and you control no monsters: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate "Noble Knight" monster in your Graveyard; Special Summon that monster, and if you do, equip that Equip Spell Card to that appropriate monster. You can only activate 1 "Last Chapter of the Noble Knights" per turn.
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Last Counter
Property |
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Text |
When an attack is declared involving a "Battlin' Boxer" monster you control and an opponent's monster: Negate the attack, and if you do, send that monster you control to the GY, then 1 "Battlin' Boxer" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you take damage equal to the amount of ATK gained from this effect.
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Last Day of Witch
Property |
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Text |
Destroy all Spellcaster monsters on the field.
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Last Gamble
Types |
Joey / Skill
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Attribute |
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Level (0) |
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Text |
At the start of the 5th turn, activate this Skill (count both players' turns).
During your Main Phase, you can reduce your LP to 100 and discard 2 cards from your hand. Roll a six-sided die and draw cards equal to the result. This Skill can only be used once per Duel.
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Last Hope of Nephthys
Property |
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Text |
Target 1 other "Nephthys" card you control and 1 card your opponent controls; destroy them. You can only activate 1 "Last Hope of Nephthys" per turn.
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Last Minute Cancel
Property |
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Text |
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
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Last Resort
Property |
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Text |
Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card.
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