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Karakuri Merchant mdl 177 "Inashichi"
Types |
Machine / Effect
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Attribute |
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Level (2) |
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Text |
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand.
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Karakuri Muso mdl 818 "Haipa"
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
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Karakuri Ninja mdl 339 "Sazank"
Types |
Machine / Effect
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Attribute |
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Level (3) |
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Text |
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.
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Karakuri Ninja mdl 7749 "Nanashick"
Types |
Machine / Effect
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Attribute |
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Level (5) |
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Text |
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control.
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Karakuri Ninja mdl 919 "Kuick"
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
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Karakuri Shogun mdl 00 "Burei"
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Karakuri Showdown Castle
Property |
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Text |
When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it.
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Karakuri Soldier mdl 236 "Nisamu"
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.
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Karakuri Spider
Types |
Machine / Effect
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Attribute |
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Level (2) |
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Text |
If this card attacks a DARK monster, destroy the attack target after damage calculation.
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Karakuri Steel Shogun mdl 00X "Bureido"
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Karakuri Strategist mdl 248 "Nishipachi"
Types |
Machine / Tuner
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Attribute |
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Level (3) |
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Text |
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position.
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Karakuri Super Shogun mdl 00N "Bureibu"
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Karakuri Trick House
Property |
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Text |
Activate only when the battle position of a face-up "Karakuri" monster you control is changed. Select 1 card on the field, and destroy it.
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Karakuri Watchdog mdl 313 "Saizan"
Types |
Machine / Tuner
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Attribute |
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Level (4) |
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Text |
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
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Karate Man
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.
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Karbonala Warrior
Types |
Warrior / Fusion
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Attribute |
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Level (4) |
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Text |
"M-Warrior #1" + "M-Warrior #2"
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Karma Cut
Property |
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Text |
Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.
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Karma of the Destruction Swordsman
Property |
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Text |
Target up to 3 monsters of the same Type in your opponent's Graveyard; banish them, and if you do, 1 "Buster Blader" monster or 1 "Destruction Sword" monster you control gains 500 ATK and DEF for each of those banished monsters, until the end of this turn. If this card is in your Graveyard: You can discard 1 "Destruction Sword" card; add this card to your hand. You can only use each effect of "Karma of the Destruction Swordsman" once per turn.
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Kasha
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Kashtira Akstra
Property |
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Text |
If a face-up "Kashtira" Xyz Monster(s) you control is destroyed by battle or card effect: Banish 1 "Visas Starfrost" from your hand, your Deck, or your Monster Zone, and if you do, Special Summon 1 "Vicious Astraloud" from your Extra Deck, ignoring its Summoning conditions. If this card is banished: You can target 1 of your banished "Visas Starfrost"; add it to your hand. You can only use each effect of "Kashtira Akstra" once per turn.
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Kashtira Arise-Heart
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Kashtira Big Bang
Property |
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Text |
If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.
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Kashtira Birth
Property |
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Text |
You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.
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Kashtira Fenrir
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Kashtira Ogre
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