Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Koa'ki Meiru Guardian

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.

Koa'ki Meiru Hydro Barrier

Types

Aqua / Effect

Attribute

Water

Level (3)

Star Star Star

Text

You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters.

Koa'ki Meiru Ice

Types

Aqua / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.

Koa'ki Meiru Initialize!

Property

Quick-Play

Text

Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand.

Koa'ki Meiru Maximus

Types

Dragon / Effect

Attribute

Wind

Level (8)

Star Star Star Star Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.

Koa'ki Meiru Overload

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent would Summon a monster(s) (Quick Effect): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).

Koa'ki Meiru Powerhand

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field.

Koa'ki Meiru Prototype

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800).

Koa'ki Meiru Rooklord

Types

Warrior / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.

Koa'ki Meiru Sandman

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.

Koa'ki Meiru Sea Panther

Types

Sea Serpent / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.

Koa'ki Meiru Shield

Property

Normal

Text

Activate only when your opponent's monster declares an attack if you have 2 or more "Iron Core of Koa'ki Meiru" in your Graveyard. Destroy all face-up Attack Position monsters your opponent controls.

Koa'ki Meiru Speeder

Types

Machine / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.

Koa'ki Meiru Supplier

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that mentions "Iron Core of Koa'ki Meiru", except "Koa'ki Meiru Supplier". You can only use each effect of "Koa'ki Meiru Supplier" once per turn.

Koa'ki Meiru Tornado

Types

Winged Beast / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls.

Koa'ki Meiru Urnight

Types

Beast-Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".

Koa'ki Meiru Valafar

Types

Fiend / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Koa'ki Meiru Wall

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.

Koa'ki Meiru War Arms

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn: You can target 1 Level 3 or lower Warrior-Type monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to it by this effect. If this card would be destroyed by battle, destroy all monsters equipped to it by this effect instead.

Koa'ki Ring

Property

Normal

Text

Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.

Koalo-Koala

Types

Beast / Fusion / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

"Sea Koala" + "Tree Otter"

You can send 1 Beast-Type monster from your hand to the Graveyard to target 1 monster your opponent controls; destroy it.

Kochobo's Hinamatsuri

Types

Machine / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

If this card is in your hand or GY: You can target 1 Machine monster on the field; for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters, also Special Summon this card (but banish it when it leaves the field), and if you do, halve that monster's ATK, also this card's Level becomes that monster's. You can only use this effect of "Kochobo's Hinamatsuri" once per turn.

Koitsu

Types

Fairy / Union

Attribute

Water

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

Kojikocy

Types

Warrior / Normal

Attribute

Earth

Level (4)

Star Star Star Star

Text

A man-hunter with powerful arms that can crush boulders.

Konohanasakuya

Types

Fairy / Spirit / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling a Spirit monster. You can only Special Summon "Konohanasakuya" once per turn this way. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. Once per turn, during the End Phase: You can banish this card from your GY, then target 1 Spirit monster you control; neither player can activate that face-up monster's effects on the field for the rest of this turn.


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