Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Hyper Blaze

Property

Continuous

Text

To Special Summon "Uria, Lord of Searing Flames" using its own procedure, you can also use face-down Traps you control. Once per battle, when an attack is declared involving your "Uria, Lord of Searing Flames": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become the number of face-up Traps on the field and in the GYs x 1000, for the rest of this turn. Once per turn: You can discard 1 card; add to your hand or Special Summon, 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your GY, ignoring its Summoning conditions.

Hyper Galaxy

Property

Quick-Play

Text

Tribute 1 monster with 2000 or more ATK, except "Galaxy-Eyes Photon Dragon", then target 1 monster your opponent controls with 2000 or more ATK; Tribute it, and if you do, Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand, Deck, or GY. You can only activate 1 "Hyper Galaxy" per turn.

Hyper Hammerhead

Types

Dinosaur / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.

Hyper Metamorphosis

Types

Weevil / Skill

Attribute

N/a

Level (0)

Text

You can activate this Skill while you control a Level 3 or lower Insect Normal Monster. Discard 2 cards and Tribute 1 Level 3 or lower Insect Normal Monster you control to Special Summon 1 "Perfectly Ultimate Great Moth" from your hand or Deck, ignoring its Summoning conditions. Any damage your opponent takes for the rest of this turn is halved.

Hyper Psychic Blaster

Types

Psychic / Synchro / Effect

Attribute

Earth

Level (9)

Star Star Star Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner Psychic-Type Monsters

If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus.

Hyper Psychic Blaster/Assault Mode

Types

Psychic / Effect

Attribute

Earth

Level (11)

Star Star Star Star Star Star Star Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.

Hyper Psychic Riser

Types

Psychic / Synchro / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn.

Hyper Rank-Up-Magic Utopiforce

Property

Normal

Text

Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn.

Hyper Synchron

Types

Machine / Tuner / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.

Hyper-Ancient Shark Megalodon

Types

Fish / Effect

Attribute

Water

Level (8)

Star Star Star Star Star Star Star Star

Text

When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.

Hypernova Burst

Property

Normal

Text

Banish, face-down, from your hand and/or face-up field, 2 monsters that cannot be Normal Summoned; draw 2 cards. You can only activate 1 "Hypernova Burst" per turn.

Hypnocorn

Types

Beast / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can target 1 Set Spell/Trap Card on the field; destroy that target.

Hypnosister

Types

Psychic / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

This card gains effects based on the total number of cards in both players' Pendulum Zones.

● 1 or more: This card gains 800 ATK and DEF.

● 2 or more: At the start of the Damage Step, if this card battles a Pendulum Summoned monster: Destroy that monster.

● 3 or more: Monsters your opponent controls must attack this card, if able.

● 4: If this card destroys a monster by battle or by its own effect: Draw 1 card.

Hysteric Fairy

Types

Fairy / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points.

Hysteric Party

Property

Continuous

Text

Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your GY. When this face-up card leaves the field, destroy those monsters.

Hysteric Sign

Property

Continuous

Text

When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


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