Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Gem-Knight Ruby

Types

Pyro / Fusion / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

"Gem-Knight Garnet" + 1 "Gem-Knight" monster

Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster; this card gains ATK equal to the Tributed monster's ATK on the field, until the End Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

Gem-Knight Sapphire

Types

Aqua

Attribute

Earth

Level (4)

Star Star Star Star

Text

His Sapphire power commands the waters to protect him from attack. His comrades trust in his silent protection.

Gem-Knight Sardonyx

Types

Pyro / Gemini

Attribute

Earth

Level (4)

Star Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.

Gem-Knight Seraphinite

Types

Fairy / Fusion / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

1 "Gem-Knight" monster + 1 LIGHT monster

Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Gem-Knight Topaz

Types

Thunder / Fusion / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

"Gem-Knight Tourmaline" + 1 "Gem-Knight" monster

Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

Gem-Knight Tourmaline

Types

Thunder

Attribute

Earth

Level (4)

Star Star Star Star

Text

He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.

Gem-Knight Zirconia

Types

Rock / Fusion

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

1 "Gem-Knight" monster + 1 Rock-Type monster

Gem-Merchant

Types

Spellcaster / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

During the Damage Step, in either player's turn, when a face-up EARTH Normal Monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; that monster gains 1000 ATK and DEF until the End Phase.

Gem-Turtle

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.

Gemini Ablation

Property

Continuous

Text

During the Main Phase: You can discard 1 card, then activate 1 of these effects;

● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects.

● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.

You can only use this effect of "Gemini Ablation" once per turn.

Gemini Booster

Property

Normal

Text

Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.

Gemini Counter

Property

Counter

Text

Change 1 face-up Gemini monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.

Gemini Elf

Types

Spellcaster / Normal

Attribute

Earth

Level (4)

Star Star Star Star

Text

Elf twins that alternate their attacks.

Gemini Imps

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.

Gemini Lancer

Types

Sea Serpent / Gemini

Attribute

Water

Level (4)

Star Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Gemini Scorpion

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.

Gemini Soldier

Types

Warrior / Gemini

Attribute

Wind

Level (2)

Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini monster from your Deck, except "Gemini Soldier".

Gemini Spark

Property

Quick-Play

Text

Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.

Gemini Summoner

Types

Spellcaster / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Once per turn, during your opponent's End Phase: You can pay 500 LP; Normal Summon/Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. The first time this card would be destroyed by battle each turn, it is not destroyed.

Gemini Trap Hole

Property

Normal

Text

Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.

Geminize Lord Golknight

Types

Warrior / Gemini / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.

● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.

● This card becomes a Machine monster, also it gains 500 ATK.

Gen the Diamond Tiger

Types

Warrior / Effect

Attribute

Light

Level (3)

Star Star Star

Text

Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.

Gendo the Ascetic Monk

Types

Spellcaster / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.

Gene-Warped Warwolf

Types

Beast-Warrior / Normal

Attribute

Earth

Level (4)

Star Star Star Star

Text

This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.

Generaider Boss Bite

Property

Normal

Text

Tribute any number of "Generaider" monsters, then target 1 face-up Xyz Monster you control; attach exactly that many "Generaider" monsters from your hand, field, and/or GY to it, except the monsters Tributed to activate this effect. You can only activate 1 "Generaider Boss Bite" per turn.


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