Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Fusion Destiny

Property

Normal

Text

Fusion Summon 1 Fusion Monster from your Extra Deck that mentions a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.

Fusion Devourer

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.

Fusion Duplication

Property

Normal

Text

Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn.

Fusion Fright Waltz

Property

Normal

Text

Target 1 "Frightfur" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field.

Fusion Gate

Property

Field

Text

During the Main Phase: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials mentioned on it from their hand or field.

Fusion Guard

Property

Counter

Text

Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Extra Deck to the Graveyard.

Fusion Parasite

Types

Insect / Effect

Attribute

Dark

Level (1)

Star

Text

This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.

Fusion Party!

Types

Christine / Skill

Attribute

N/a

Level (0)

Text

Once per Duel, during your Main Phase, you can discard 1 card, then Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.

Fusion Recovery

Property

Normal

Text

Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.

Fusion Recycling Plant

Property

Field

Text

Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as Fusion Material for a Fusion Summon this turn; add it to your hand.

Fusion Reserve

Property

Normal

Text

Reveal 1 Fusion Monster in your Extra Deck, add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand.

Fusion Sage

Property

Normal

Text

Add 1 "Polymerization" from your Deck to your hand.

Fusion Substitute

Property

Normal

Text

(This card is always treated as "Polymerization".)

Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.

Fusion Sword Murasame Blade

Property

Equip

Text

Equip only to a Warrior monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.

Fusion Tag

Property

Normal

Text

Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used as Fusion Material this turn.

Fusion Weapon

Property

Equip

Text

Equip only to a Level 6 or lower Fusion Monster. It gains 1500 ATK/DEF.

Fusion of Fire

Property

Normal

Text

(This card is always treated as a "Salamangreat" card.)

Fusion Summon 1 "Salamangreat" Fusion Monster from your Extra Deck, using monsters from your hand and/or either field as Fusion Material. You can only activate 1 "Fusion of Fire" per turn.

Fusionist

Types

Beast / Fusion

Attribute

Earth

Level (3)

Star Star Star

Text

"Petit Angel" + "Mystical Sheep #2"

Future Drive

Property

Quick-Play

Text

Target 1 "Utopic Future" Xyz Monster you control; apply the following effect(s) to that monster you control for the rest of this turn.

● It can attack all monsters your opponent controls once each.

● If it battles an opponent's monster, that monster's effects are negated during the Damage Step only.

● Each time it destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's original ATK.

You can only activate 1 "Future Drive" per turn.

Future Fusion

Property

Continuous

Text

During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

Future Glow

Property

Continuous

Text

Activate this card by banishing 1 Psychic-Type monster from your Graveyard, and note its Level; all Psychic-Type monsters you control gain ATK equal to that Level x 200.

Future Samurai

Types

Warrior / Gemini

Attribute

Light

Level (4)

Star Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

● Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.

Future Silence

Property

Quick-Play

Text

Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.

Future Visions

Property

Field

Text

Each time a monster is Normal Summoned: Target that monster; banish it. During the next Standby Phase of the player who controlled that monster: Return it to the field in face-up Attack Position.


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