Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Featherizer

Types

Spellcaster / Effect

Attribute

Wind

Level (2)

Star Star

Text

When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini monster from your Deck to the Graveyard and draw 1 card.

Feedback Warrior

Types

Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.

Feedran, the Winds of Mischief

Types

Dragon / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn.

Felgrand Dragon

Types

Dragon / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. If this card is Special Summoned: Target 1 monster in your Graveyard; this card gains ATK equal to that monster's Level x 200.

Felis, Lightsworn Archer

Types

Beast-Warrior / Tuner / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from the Deck to your GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.

Fencing Fire Ferret

Types

Beast / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.

Fenghuang

Types

Winged Beast / Spirit

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.

Fengli the Soldrapom

Types

Plant / Tuner / Effect

Attribute

Fire

Level (1)

Star

Text

If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead.

Fengsheng Mirror

Property

Normal

Text

Look at your opponent's hand. Select and discard 1 Spirit monster to the Graveyard if Spirit monsters exist in his/her hand.

Fenrir

Types

Beast / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.

Fenrir the Nordic Wolf

Types

Beast / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage involving this card.

Feral Imp

Types

Fiend / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

Ferocious Flame Swordsman

Types

Warrior / Link / Effect

Attribute

Fire

Text

2 monsters with different names

All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.

Ferret Flames

Property

Normal

Text

If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle face-up monsters they control into the Deck (their choice), except monsters with 0 ATK, so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.

Fiber Jar

Types

Plant / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards.

Field Barrier

Property

Continuous

Text

Field Spells on the field cannot be destroyed. Neither player can activate a new Field Spell Card. You can only control 1 "Field Barrier".

Field-Commander Rahz

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.

Fiend Comedian

Property

Normal

Text

Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.

Fiend Griefing

Property

Normal

Text

Target 1 monster in your opponent's GY; shuffle it into the Deck, then you can send 1 Fiend monster from your Deck to the GY.

Fiend Kraken

Types

Aqua / Normal

Attribute

Water

Level (4)

Star Star Star Star

Text

A giant squid that drags its enemies to a watery grave.

Fiend Reflection 2

Types

Winged Beast / Normal

Attribute

Light

Level (4)

Star Star Star Star

Text

A bird-beast that summons reinforcements with a hand mirror.

Fiend Reflection of the Millennium

Types

Illusion / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Fiend Reflection of the Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, then you can gain LP equal to half the ATK of 1 monster on the field.

Fiend Scorpion

Types

Insect / Normal

Attribute

Earth

Level (2)

Star Star

Text

A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.

Fiend Skull Dragon

Types

Dragon / Fusion / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

"Cave Dragon" + "Lesser Fiend"

(This card is always treated as an "Archfiend" card.)

A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

Fiend's Hand Mirror

Property

Normal

Text

Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.


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