Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Ego Boost

Property

Quick-Play

Text

When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.

Egotistical Ape

Types

Beast / Tuner

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the Graveyard. When this card is Special Summoned this way, you can activate 1 of these effects: ● Increase the Level of this card by the Level of the Beast-Type monster. ● Decrease the Level of this card by the Level of the Beast-Type monster.

Egyptian God Slime

Types

Aqua / Fusion / Effect

Attribute

Water

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 Aqua monster + 1 Level 10 WATER monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".

Ehren, Lightsworn Monk

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Ehther the Heavenly Monarch

Types

Fairy / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect).

Eidos the Underworld Squire

Types

Spellcaster / Effect

Attribute

Dark

Level (2)

Star Star

Text

If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY, then target 1 monster with 800 ATK/1000 DEF in your GY, except "Eidos the Underworld Squire"; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Eidos the Underworld Squire" once per turn.

Eisbahn

Property

Continuous

Text

If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position.

Eka the Flame Buddy

Types

Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Eka the Flame Buddy" once per turn.

Ekibyo Drakmord

Property

Equip

Text

The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand.

El Dorado Adelantado

Property

Normal

Text

If you control an "Eldlich" monster: Activate 1 of these effects;

● Shuffle 3 of your banished "Eldlixir" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field.

● Shuffle 3 of your banished "Golden Land" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP.

You can only activate 1 "El Dorado Adelantado" per turn.

El Shaddoll Anoyatyllis

Types

Fiend / Fusion / Effect

Attribute

Water

Level (9)

Star Star Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 WATER monster

Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Apkallone

Types

Spellcaster / Fusion / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

2 "Shaddoll" monsters with different Attributes

Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn.

● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects.

● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.

El Shaddoll Construct

Types

Fairy / Fusion / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 LIGHT monster

Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Fusion

Property

Quick-Play

Text

Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.

El Shaddoll Grysta

Types

Rock / Fusion / Effect

Attribute

Fire

Level (7)

Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 FIRE monster

Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Shekhinaga

Types

Machine / Fusion / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 EARTH monster

Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Wendigo

Types

Psychic / Fusion / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 WIND monster

Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Winda

Types

Spellcaster / Fusion / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 DARK monster

Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Elborz, the Sacred Lands of Simorgh

Property

Field

Text

All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn.

● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field).

● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.

Elder Entity N'tss

Types

Fairy / Fusion / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

1 Synchro Monster + 1 Xyz Monster

Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

Elder Entity Norden

Types

Fairy / Fusion / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster

When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.

Elder of the Six Samurai

Types

Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

Eldlich the Golden Lord

Types

Zombie / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

Eldlich the Mad Golden Lord

Types

Zombie / Fusion / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 "Eldlich" monster + 1 Level 5 or higher Zombie monster

This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.

Eldlixir of Black Awakening

Property

Normal

Text

Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


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