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Eternal Rest
Property |
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Text |
Destroy all monsters equipped with Equip Cards.
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Eternal Soul
Property |
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Text |
Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects;
● Special Summon 1 "Dark Magician" from your hand or GY.
● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.
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Etoile Cyber
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card attacks directly, it gains 500 ATK during the Damage Step only.
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Etude of the Branded
Property |
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Text |
During either player's turn, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a Dragon monster. You can only use this effect of "Etude of the Branded" once per turn. While you control a "Bystial" monster, banish any monsters that would be sent to your opponent's GY as Tributes for their Ritual Summon, or as material for their Fusion, Synchro, or Link Summon.
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Euler's Circuit
Property |
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Text |
Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. You can only use this effect of "Euler's Circuit" once per turn.
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Eva
Types |
Fairy / Effect
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Attribute |
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Level (1) |
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Text |
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.
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Evening Twilight Knight
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn.
● Once per turn: You can target 1 monster your opponent controls; banish it.
● Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.
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Evenly Matched
Property |
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Text |
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
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Everlasting Alloy
Property |
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Text |
If you control "Jinzo": Activate 1 of these effects;
● All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn.
● When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect.
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Everliving Underworld Cannon
Property |
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Text |
Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent.
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Everyone's King
Types |
Human
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Attribute |
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Level (0) |
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Text |
A foolish king once forsook his land and friends, but his scarred soul was saved by a compassionate heart.
He who has determined to live his own destiny shall save the world and become the true king, giver of happiness and loved by all.
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Evigishki Gustkraken
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Evigishki Levianima
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Evigishki Merrowgeist
Types |
Aqua / Xyz / Effect
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Attribute |
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Rank (4) |
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Text |
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
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Evigishki Mind Augus
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Evigishki Neremanas
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Evigishki Soul Ogre
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Evigishki Tetrogre
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Evil Blast
Property |
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Text |
Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent.
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Evil Dragon Ananta
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Evil Eye Awakening
Property |
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Text |
Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn.
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Evil Eye Confrontation
Property |
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Text |
If you control an "Evil Eye" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and "Evil Eye of Selene" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 "Evil Eye Confrontation" per turn.
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Evil Eye Defeat
Property |
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Text |
If you control an "Evil Eye" monster: Target 1 monster on the field, or up to 2 instead if "Evil Eye of Selene" is in your Spell & Trap Zone; return them to the hand. You can only activate 1 "Evil Eye Defeat" per turn.
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Evil Eye Domain - Pareidolia
Property |
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Text |
When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.
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Evil Eye Mesmerism
Property |
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Text |
When your opponent Special Summons a monster(s): Activate this card by targeting 1 of those Summoned monsters in Attack Position, with less ATK than an "Evil Eye" monster you control; take control of that monster. When that monster leaves the field, destroy this card. While "Evil Eye of Selene" is in your Spell & Trap Zone, that targeted monster is also treated as an "Evil Eye" monster. You can only activate 1 "Evil Eye Mesmerism" per turn.
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