Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Eldlixir of Scarlet Sanguine

Property

Normal

Text

Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.

Eldlixir of White Destiny

Property

Quick-Play

Text

Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.

Electric Jellyfish

Types

Aqua / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.

Electric Lizard

Types

Thunder / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.

Electric Snake

Types

Thunder / Effect

Attribute

Light

Level (3)

Star Star Star

Text

When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.

Electric Virus

Types

Thunder / Effect

Attribute

Light

Level (3)

Star Star Star

Text

You can discard this card to the GY, then target 1 Machine or Dragon monster your opponent controls; take control of that target until the End Phase.

Electro Blaster

Types

Machine / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of "Electro Blaster" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK.

Electro-Whip

Property

Equip

Text

A Thunder-Type monster equipped with this card increases its ATK and DEF by 300 points.

Electrode Beast Anion

Types

Thunder / Effect

Attribute

Light

Level (2)

Star Star

Text

If this card is Normal Summoned: You can make this card Level 4, then you can add 1 "Spirit Converter" from your Deck or GY to your hand. You can target 1 other card you control; send both it and this card to the GY, and if you do, draw 1 card. You can only use each effect of "Electrode Beast Anion" once per turn.

Electrode Beast Cation

Types

Thunder / Effect

Attribute

Light

Level (2)

Star Star

Text

If this card is Normal Summoned: You can add 1 "Electrode Beast Anion" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 Level 4 or lower Thunder monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT Xyz Monsters. You can target 1 other Thunder monster you control that has a Level; this card's Level becomes that monster's until the end of this turn. You can only use each effect of "Electrode Beast Cation" once per turn.

Electromagnetic Bagworm

Types

Insect / Flip / Effect

Attribute

Light

Level (3)

Star Star Star

Text

FLIP: Target 1 Machine-Type monster your opponent controls; take control of that target until your next End Phase.

If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.

Electromagnetic Shield

Property

Continuous

Text

Level 3 or lower Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.

Electromagnetic Turtle

Types

Machine / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.

Elegant Egotist

Property

Normal

Text

If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.

Elegy the Melodious Diva

Types

Fairy / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, all Fairy-Type monsters you control gain 300 ATK.

Element Doom

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● EARTH: Negate the effect of an Effect Monster that this card destroyed by battle. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

Element Dragon

Types

Dragon / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: This card gains 500 ATK. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

Element Magician

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

Element Saurus

Types

Dinosaur / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field.

● FIRE: This card gains 500 ATK.

● EARTH: Negate the effects of Effect Monsters destroyed by battle with this card.

Element Soldier

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.

Element Valkyrie

Types

Fairy / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

(This card is not treated as a "Valkyrie" card.)

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:

● FIRE: This card gains 500 ATK.

● WATER: Control of this card cannot switch.

Elemental Absorber

Property

Continuous

Text

Remove from play 1 Monster Card in your hand to activate this card. Your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.

Elemental Burst

Property

Normal

Text

Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.

Elemental Grace Doriado

Types

Spellcaster / Effect

Attribute

Light

Level (9)

Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 6 or more monsters with different Attributes in the GYs. Gains ATK/DEF equal to the number of different Attributes in the GYs x 500. When your opponent would Special Summon a monster(s) (Quick Effect): You can banish 3 monsters from your GY; negate the Summon, and if you do, destroy that monster(s).

Elemental HERO Absolute Zero

Types

Warrior / Fusion / Effect

Attribute

Water

Level (8)

Star Star Star Star Star Star Star Star

Text

1 "HERO" monster + 1 WATER monster

Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


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