Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32

Cyber-Stein

Types

Machine / Effect

Attribute

Dark

Level (2)

Star Star

Text

(This card is not treated as a "Cyber" card.)

You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.

Cyber-Tech Alligator

Types

Machine / Normal

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

(This card is not treated as a "Cyber" card.)

Cyberdark Cannon

Types

Dragon / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of "Cyberdark Cannon" once per turn.

● You can discard this card; add 1 Machine "Cyberdark" monster from your Deck to your hand.

● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY.

Cyberdark Chimera

Types

Machine / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn.

Cyberdark Claw

Types

Dragon / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn.

● You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand.

● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.

Cyberdark Dragon

Types

Machine / Fusion / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"

Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card would be destroyed by battle, destroy that equipped monster instead.

Cyberdark Edge

Types

Machine / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead.

Cyberdark End Dragon

Types

Machine / Fusion / Effect

Attribute

Dark

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

"Cyberdark Dragon" + "Cyber End Dragon"

Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.

Cyberdark Horn

Types

Machine / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead.

Cyberdark Impact!

Property

Normal

Text

Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material.

Cyberdark Inferno

Property

Field

Text

"Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. You can only use this effect of "Cyberdark Inferno" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.

Cyberdark Invasion

Property

Continuous

Text

Once per turn: You can activate 1 of these effects;

● Target 1 "Cyberdark" Effect Monster you control; equip 1 Dragon or Machine monster from either GY to it as an Equip Spell that gives it 1000 ATK.

● Send 1 Equip Card you control equipped to a Machine monster to the GY; destroy 1 card your opponent controls.

You can only use each effect of "Cyberdark Invasion" once per turn.

Cyberdark Keel

Types

Machine / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead.

Cyberdark Realm

Property

Continuous

Text

When this card is activated: You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster. You can only use the previous effect of "Cyberdark Realm" once per turn. If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 "Cyberdark Realm" per turn.

Cyberdark Scheme

Types

Zane / Skill

Attribute

N/a

Level (0)

Text

Once per turn, you can activate 1 of these Skills.

● Return 1 face-up or face-down "Cyberdark" monster you control to the hand (reveal it if it is face-down), and if you do, immediately after this Skill resolves, you can Normal Summon 1 "Cyberdark" monster.

● Once per Duel, send 1 Monster Card in your Spell & Trap Zone, equipped to a "Cyberdark" Fusion Monster, to the GY, then equip 1 monster your opponent controls to that monster. "Cyberdark" Fusion Monsters gain ATK equal to the original ATK of the monster equipped to it by this Skill.

Cyberdark Style (Skill Card)

Types

Zane / Skill

Attribute

N/a

Level (0)

Text

Once per turn, choose 3 "Cyberdark" monsters from your Deck. Your opponent randomly adds 1 of them to your hand. Shuffle the other 2 along with 1 card from your hand back into your Deck, then flip this card over. This Skill can be used up to three times, once when your LP are 3000 or less, once when your LP are 2000 or less, and once when your LP are 1000 or less.

Cyberdarkness Dragon

Types

Machine / Fusion / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

5 "Cyberdark" Effect Monsters

Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.

Cyberload Fusion

Property

Quick-Play

Text

Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 "Cyberload Fusion" per turn.

Cybernetic Cyclopean

Types

Beast-Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

While you have no cards in your hand, this card gains 1000 ATK.

Cybernetic Fusion Support

Property

Quick-Play

Text

Pay half your LP; once, if you Fusion Summon a Machine Fusion Monster this turn, you can banish monsters from your hand, field, and/or GY as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn.

Cybernetic Hidden Technology

Property

Continuous

Text

When an opponent's monster declares an attack: You can send to the Graveyard 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, then target the attacking monster; destroy that target.

Cybernetic Horizon

Property

Normal

Text

(This card is always treated as a "Cyberdark" card.)

Send 2 Dragon and/or Machine "Cyber" monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine "Cyber" monster from your Deck to your hand, and if you do, send 1 Machine "Cyber" Fusion Monster from your Extra Deck to the GY. You can only activate 1 "Cybernetic Horizon" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.

Cybernetic Magician

Types

Spellcaster / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.

Cybernetic Overflow

Property

Normal

Text

Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn.

Cybernetic Revolution

Property

Normal

Text

Tribute 1 "Cyber Dragon"; Special Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. You can only activate 1 "Cybernetic Revolution" per turn.


Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32