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Cyber Blade Fusion
Types |
Alexis / Skill
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Attribute |
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Level (0) |
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Text |
Once per turn, you can discard 1 card to Fusion Summon 1 "Cyber Blader" by sending either "Etoile Cyber" or "Blade Skater" from your field to the GY as 1 Fusion Material, and the other material from your hand, field, or Deck to the GY. That "Cyber Blader" gains 400 ATK. This Skill can be used twice per Duel.
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Cyber Blader
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Cyber Dinosaur
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Cyber Dragon
Types |
Machine / Effect
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Attribute |
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Level (5) |
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Text |
If only your opponent controls a monster, you can Special Summon this card (from your hand).
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Cyber Dragon Core
Types |
Machine / Effect
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Attribute |
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Level (2) |
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Text |
This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn.
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Cyber Dragon Drei
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
This card's name becomes "Cyber Dragon" while on the field or in the GY. When this card is Normal Summoned: You can make all "Cyber Dragon" you currently control become Level 5. You cannot Special Summon monsters the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or card effects this turn.
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Cyber Dragon Herz
Types |
Machine / Effect
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Attribute |
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Level (1) |
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Text |
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn.
● If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
● If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.
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Cyber Dragon Infinity
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Cyber Dragon Nachster
Types |
Machine / Effect
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Attribute |
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Level (1) |
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Text |
This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn.
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Cyber Dragon Nova
Types |
Machine / Xyz / Effect
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Attribute |
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Rank (5) |
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Text |
2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
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Cyber Dragon Sieger
Types |
Machine / Link / Effect
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Attribute |
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Text |
2 Machine monsters, including "Cyber Dragon"
This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.
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Cyber Dragon Vier
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Cyber Dragon Vier" once per turn. Each "Cyber Dragon" you control gains 500 ATK/DEF.
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Cyber Dragon Zwei
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only.
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Cyber Egg Angel
Types |
Fairy / Effect
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Attribute |
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Level (2) |
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Text |
If this card is Summoned: You can add 1 "Machine Angel" Spell or 1 "Ritual Sanctuary" from your Deck to your hand. You can only use this effect of "Cyber Egg Angel" once per turn.
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Cyber Eltanin
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Cyber Emergency
Property |
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Text |
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.
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Cyber End Dragon
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Cyber Energy Shock
Property |
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Text |
If you control "Jinzo": Target 1 card on the field; destroy it, then, if it was a Trap, you can apply 1 of these effects.
● Negate the effects of 1 face-up card on the field until the end of this turn.
● All "Jinzo" you control gain 800 ATK.
You can only activate 1 "Cyber Energy Shock" per turn.
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Cyber Esper
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
While this card is in face-up Attack Position, you can look at every card your opponent draws.
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Cyber Eternal
Property |
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Text |
Target 1 Machine "Cyber" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summoning conditions. If a Machine "Cyber" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Cyber Eternal" once per turn.
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Cyber Eternity Dragon
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Cyber Falcon
Types |
Machine / Normal
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Attribute |
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Level (4) |
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Text |
A jet-powered hawk that travels at the speed of sound.
(This card is not treated as a "Cyber" card.)
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Cyber Gymnast
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target.
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Cyber Harpie Lady
Types |
Winged Beast / Effect
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Attribute |
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Level (4) |
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Text |
(This card's name is always treated as "Harpie Lady".)
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Cyber Jar
Types |
Rock / Flip / Effect
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Attribute |
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Level (3) |
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Text |
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
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