Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Cyber Dinosaur

Types

Machine / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

When your opponent Special Summons a monster from their hand (except during the Damage Step): You can Special Summon this card from your hand.

Cyber Dragon

Types

Machine / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

If only your opponent controls a monster, you can Special Summon this card (from your hand).

Cyber Dragon Core

Types

Machine / Effect

Attribute

Light

Level (2)

Star Star

Text

This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn.

Cyber Dragon Drei

Types

Machine / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

This card's name becomes "Cyber Dragon" while on the field or in the GY. When this card is Normal Summoned: You can make all "Cyber Dragon" you currently control become Level 5. You cannot Special Summon monsters the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or card effects this turn.

Cyber Dragon Herz

Types

Machine / Effect

Attribute

Light

Level (1)

Star

Text

This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn.

● If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.

● If this card is sent to the GY: You can add 1 other "Cyber Dragon" from your Deck or GY to your hand.

Cyber Dragon Infinity

Types

Machine / Xyz / Effect

Attribute

Light

Rank (6)

Star Star Star Star Star Star

Text

3 Level 6 LIGHT Machine monsters

Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.

Cyber Dragon Nachster

Types

Machine / Effect

Attribute

Light

Level (1)

Star

Text

This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn.

Cyber Dragon Nova

Types

Machine / Xyz / Effect

Attribute

Light

Rank (5)

Star Star Star Star Star

Text

2 Level 5 Machine monsters

Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.

Cyber Dragon Sieger

Types

Machine / Link / Effect

Attribute

Light

Text

2 Machine monsters, including "Cyber Dragon"

This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.

Cyber Dragon Vier

Types

Machine / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Cyber Dragon Vier" once per turn. Each "Cyber Dragon" you control gains 500 ATK/DEF.

Cyber Dragon Zwei

Types

Machine / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

This card's name becomes "Cyber Dragon" while in the GY. Once per turn: You can reveal 1 Spell in your hand; this card's name becomes "Cyber Dragon" until the End Phase. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only.

Cyber Egg Angel

Types

Fairy / Effect

Attribute

Light

Level (2)

Star Star

Text

If this card is Summoned: You can add 1 "Machine Angel" Spell or 1 "Ritual Sanctuary" from your Deck to your hand. You can only use this effect of "Cyber Egg Angel" once per turn.

Cyber Eltanin

Types

Machine / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT Machine monsters from your field and GY. This card's ATK/DEF become the number of monsters banished for its Special Summon x 500. If this card is Special Summoned: Send all other face-up monsters on the field to the GY.

Cyber Emergency

Property

Normal

Text

Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.

Cyber End Dragon

Types

Machine / Fusion / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"

A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

Cyber Energy Shock

Property

Quick-Play

Text

If you control "Jinzo": Target 1 card on the field; destroy it, then, if it was a Trap, you can apply 1 of these effects.

● Negate the effects of 1 face-up card on the field until the end of this turn.

● All "Jinzo" you control gain 800 ATK.

You can only activate 1 "Cyber Energy Shock" per turn.

Cyber Esper

Types

Machine / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

While this card is in face-up Attack Position, you can look at every card your opponent draws.

Cyber Eternal

Property

Quick-Play

Text

Target 1 Machine "Cyber" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summoning conditions. If a Machine "Cyber" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Cyber Eternal" once per turn.

Cyber Eternity Dragon

Types

Machine / Fusion / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 "Cyber Dragon" monster + 2 Machine monsters

If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Cyber Dragon" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.

Cyber Falcon

Types

Machine / Normal

Attribute

Wind

Level (4)

Star Star Star Star

Text

A jet-powered hawk that travels at the speed of sound.

(This card is not treated as a "Cyber" card.)

Cyber Gymnast

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target.

Cyber Harpie Lady

Types

Winged Beast / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

(This card's name is always treated as "Harpie Lady".)

Cyber Jar

Types

Rock / Flip / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)

Cyber Kirin

Types

Machine / Effect

Attribute

Light

Level (3)

Star Star Star

Text

You can Tribute this card to make any effect damage you take this turn 0.

Cyber Larva

Types

Machine / Effect

Attribute

Light

Level (1)

Star

Text

If this card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Cyber Larva" from your Deck.


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