Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Crystron Thystvern

Types

Machine / Effect

Attribute

Water

Level (3)

Star Star Star

Text

You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.

Cuben

Types

Thunder / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result.

Cubic Ascension

Property

Normal

Text

When an opponent's monster declares an attack: Special Summon 1 "Vijam the Cubic Seed" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 "Vijam the Cubic Seed" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more "Vijam the Cubic Seed". You can only use this effect of "Cubic Ascension" once per turn.

Cubic Causality

Property

Normal

Text

Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you control. (Monsters with a Cubic Counter cannot attack, also negate their effects.) You can banish this card from your GY, then target 1 "Cubic" monster you control; this turn, each time it destroys a monster by battle that has a Cubic Counter, inflict damage to your opponent equal to the original ATK of that destroyed monster. You can only use each effect of "Cubic Causality" once per turn.

Cubic Dharma

Property

Continuous

Text

You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase:

● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card.

● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.

Cubic Karma

Property

Continuous

Text

When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.

Cubic Mandala

Property

Continuous

Text

If you control a "Cubic" monster: Activate this card by targeting any number of monsters that are in your opponent's Graveyard because they were destroyed and sent there this turn; Special Summon them to your opponent's field, but each becomes ATK 0 and has 1 Cubic Counter placed on it. (Monsters with a Cubic Counter cannot attack, also negate their effects.) While your opponent controls any of the monsters Summoned by this effect, negate any monster effects your opponent activates. When the last of these monsters leaves the field, destroy this card.

Cubic Rebirth

Property

Normal

Text

When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or Graveyard with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower "Cubic" monster from your hand, ignoring its Summoning conditions.

Cubic Wave

Property

Normal

Text

Target 1 "Cubic" monster you control and 1 face-up monster your opponent controls; the ATK of that monster you control becomes double its current ATK, and if it does, the ATK of that monster your opponent controls become half its current ATK. You can banish this card and any number of "Cubic" monsters from your Graveyard, then target face-up monsters your opponent controls equal to the number of those banished "Cubic" monsters; place 1 Cubic Counter on each of them. (Monsters with a Cubic Counter cannot attack, also negate their effects.)

Cucumber Horse

Types

Plant / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

This card in the Monster Zone is sent to the GY, except during the Battle Phase. At the start of the Battle Phase, if this card is in your GY: You can send 1 Plant monster from your hand or face-up field to the GY; Special Summon this card, then you can Special Summon 1 monster from either GY to your field, but send these Special Summoned monsters to the GY at the end of the Battle Phase. You can only use this effect of "Cucumber Horse" once per turn.

Cunning of the Six Samurai

Property

Quick-Play

Text

Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.

Cup of Ace

Property

Normal

Text

Toss a coin and apply this effect.

● Heads: Draw 2 cards.

● Tails: Your opponent draws 2 cards.

Cupid Dunk

Types

Fairy / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Cannot be destroyed by battle with a monster, unless that monster has a higher Level. Once per turn, during your Standby Phase: You can increase this card's Level by 1.

Cupid Fore

Types

Fairy / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

If all monsters you control are monsters with 600 DEF (min. 1): You can Special Summon this card from your hand. (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster on the field; the Level of your monster becomes the other monster's Level, until the end of this turn. You can only use each effect of "Cupid Fore" once per turn.

Cupid Pitch

Types

Fairy / Synchro / Tuner / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.

Cupid Serve

Types

Fairy / Effect

Attribute

Light

Level (2)

Star Star

Text

Unaffected by the activated effects of monsters, except monsters whose Level is equal or lower than this card. You can banish up to 3 cards from your GY; increase this card's Level by that number, until the end of this turn. You can only use this effect of "Cupid Serve" once per turn.

Cupid Volley

Types

Fairy / Effect

Attribute

Light

Level (1)

Star

Text

You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; increase this card's Level by the number of cards sent to the GY this way, until the end of this turn. If this card you control is destroyed by an opponent's card and sent to your GY: You gain 1500 LP. You can only use each effect of "Cupid Volley" once per turn.

Cure Mermaid

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases.

Curious, the Lightsworn Dominion

Types

Warrior / Link / Effect

Attribute

Light

Text

3 monsters with the same Attribute but different Types

If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn.

● If this card is Link Summoned: You can send 1 card from your Deck to the GY.

● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.

Curse Necrofear

Types

Fiend / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn.

Curse Reflection Doll

Property

Quick-Play

Text

When a monster effect is activated that would inflict damage to you: Your opponent takes that damage instead. When you take battle damage, while this card is in your GY: You can Set this card. You can only use this effect of "Curse Reflection Doll" once per turn.

Curse of Aging

Property

Normal

Text

Discard 1 card; all monsters your opponent currently controls lose 500 ATK/DEF until the end of this turn.

Curse of Anubis

Property

Normal

Text

Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.

Curse of Aramatir

Property

Continuous

Text

During your Main Phase: You can Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000) to either field, then send 1 card from your hand to the GY. You cannot Special Summon monsters the turn you activate this effect, except "Adventurer Tokens" and monsters that mention it. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Adventurer Token" to either field. You can only use each effect of "Curse of Aramatir" once per turn.

Curse of Darkness

Property

Continuous

Text

Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.


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