Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Curse of Dragon, the Cursed Dragon

Types

Dragon / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Gaia the Dragon Champion" in its text. If this card is sent to the GY: You can target 1 "Gaia the Dragon Champion" in your Monster Zone; negate the effects of face-up monsters your opponent currently controls with ATK less than or equal to it until the end of this turn. You can only use each effect of "Curse of Dragon, the Cursed Dragon" once per turn.

Curse of Dragon, the Magical Knight Dragon

Types

Dragon / Fusion / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

1 Warrior monster + 1 Level 5 or higher Dragon monster

If you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this effect of "Curse of Dragon, the Magical Knight Dragon" once per turn.

Curse of Dragonfire

Types

Dragon / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

If this card is Normal or Special Summoned: You can target 1 Field Spell on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.

Curse of Fiend

Property

Normal

Text

Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can activate this card only during your Standby Phase.

Curse of Royal

Property

Counter

Text

Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.

Curse of the Circle

Property

Normal

Text

Target 1 monster your opponent controls; your opponent cannot Tribute it, or use it as a Synchro Material Monster.

Curse of the Masked Beast

Property

Ritual

Text

This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.

Curse of the Shadow Prison

Property

Field

Text

Each time a "Shaddoll" monster(s) is sent to the GY by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponent controls lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials.

Cursed Armaments

Property

Equip

Text

The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card.

Cursed Bamboo Sword

Property

Equip

Text

The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".

Cursed Bill

Property

Equip

Text

When the equipped monster is destroyed and this card is sent to the Graveyard, inflict damage to the player who controlled the equipped monster, equal to the monster's original DEF.

Cursed Eldland

Property

Continuous

Text

You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn.

● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand.

● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.

Cursed Fig

Types

Plant / Effect

Attribute

Water

Level (1)

Star

Text

When this card is destroyed by battle and sent to the Graveyard: Target 2 Set Spell/Trap Cards on the field; while this card is in the Graveyard, those Set cards cannot be activated.

Cursed Seal of the Forbidden Spell

Property

Counter

Text

When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.

Curtain of the Dark Ones

Types

Spellcaster

Attribute

Dark

Level (2)

Star Star

Text

A curtain that a spellcaster made, it is said to raise a dark power.

Cyber Angel Benten

Types

Fairy / Ritual / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.

Cyber Angel Dakini

Types

Fairy / Ritual / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your GY; add it to your hand.

Cyber Angel Idaten

Types

Fairy / Ritual / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK/DEF.

Cyber Angel Izana

Types

Fairy / Ritual / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.

Cyber Angel Natasha

Types

Fairy / Ritual / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

You can Ritual Summon this card with "Machine Angel Ritual". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in the Graveyard: You can banish 1 other "Cyber Angel" monster from your Graveyard, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster.

Cyber Angel Vrash

Types

Fairy / Ritual / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card.

Cyber Archfiend

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.

Cyber Barrier Dragon

Types

Machine / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.

Cyber Blade Fusion

Types

Alexis / Skill

Attribute

N/a

Level (0)

Text

Once per turn, you can discard 1 card to Fusion Summon 1 "Cyber Blader" by sending either "Etoile Cyber" or "Blade Skater" from your field to the GY as 1 Fusion Material, and the other material from your hand, field, or Deck to the GY. That "Cyber Blader" gains 400 ATK. This Skill can be used twice per Duel.

Cyber Blader

Types

Warrior / Fusion / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

"Etoile Cyber" + "Blade Skater"

A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls.

● 1: Cannot be destroyed by battle.

● 2: This card's ATK is doubled.

● 3: Your opponent's activated card effects are negated.


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