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Card Destruction
Property |
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Text |
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
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Card Ejector
Types |
Spellcaster / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can target 1 card in your opponent's Graveyard; banish that target.
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Card Guard
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
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Card Rotator
Property |
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Text |
Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)
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Card Scanner
Property |
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Text |
Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.
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Card Shuffle
Property |
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Text |
Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn.
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Card Trader
Property |
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Text |
Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
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Card Trooper
Types |
Machine / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
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Card of Demise
Property |
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Text |
Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.
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Card of Fate
Property |
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Text |
Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.
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Card of Last Will
Property |
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Text |
If the ATK of a monster(s) you control becomes 0 by a card effect: Draw until you have 5 cards in your hand.
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Card of Sacrifice
Property |
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Text |
Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change Battle Position the turn you activate this card.
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Card of Safe Return
Property |
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Text |
When a monster is Special Summoned from your Graveyard, you can draw 1 card.
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Card of Sanctity
Property |
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Text |
Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand.
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Card of the Soul
Property |
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Text |
Look at your Deck, and if you do, you can add 1 monster from your Deck to your hand, whose sum of ATK and DEF equals your LP. You can only activate 1 "Card of the Soul" per turn.
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Cardcar D
Types |
Machine / Effect
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Attribute |
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Level (2) |
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Text |
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.
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Cards for Black Feathers
Property |
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Text |
Banish 1 "Blackwing" monster from your hand; draw 2 cards. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn.
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Cards from the Sky
Property |
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Text |
Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.
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Cards of Consonance
Property |
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Text |
Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.
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Cards of the Red Stone
Property |
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Text |
Send 1 Level 7 "Red-Eyes" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY. You can only activate 1 "Cards of the Red Stone" per turn.
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Carnot the Eternal Machine
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Carpiponica, Mystical Beast of the Forest
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Carrierroid
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.
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Cartorhyn the Hidden Gem of the Seafront
Types |
Rock / Effect
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Attribute |
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Level (2) |
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Text |
You can discard this card; you can Normal Summon 1 EARTH or WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cartorhyn the Hidden Gem of the Seafront" once per turn.
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Cash Back
Property |
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Text |
When your opponent activates a Spell/Trap Card, or monster effect, by paying their Life Points: Negate the activation, and if you do, return it to the Deck.
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