Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Brotherhood of the Fire Fist - Gorilla

Types

Beast-Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target.

Brotherhood of the Fire Fist - Hawk

Types

Beast-Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.

Brotherhood of the Fire Fist - Horse Prince

Types

Beast-Warrior / Synchro / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

1 FIRE Tuner + 1+ non-Tuner monsters

When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.

Brotherhood of the Fire Fist - Kirin

Types

Beast-Warrior / Synchro / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters

When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.

Brotherhood of the Fire Fist - Leopard

Types

Beast-Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.

Brotherhood of the Fire Fist - Lion Emperor

Types

Beast-Warrior / Xyz / Effect

Attribute

Fire

Rank (3)

Star Star Star

Text

2 Level 3 FIRE monsters

Once per turn: You can detach 1 material from this card, then target 1 FIRE monster in your GY; add that target to your hand, also you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.

Brotherhood of the Fire Fist - Panda

Types

Beast-Warrior / Effect

Attribute

Fire

Level (5)

Star Star Star Star Star

Text

If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.

Brotherhood of the Fire Fist - Peacock

Types

Beast-Warrior / Link / Effect

Attribute

Fire

Text

2 "Fire Fist" monsters

While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.

Brotherhood of the Fire Fist - Ram

Types

Beast-Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.

Brotherhood of the Fire Fist - Raven

Types

Beast-Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects.

Brotherhood of the Fire Fist - Rhino

Types

Beast-Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.

Brotherhood of the Fire Fist - Rooster

Types

Beast-Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.

Brotherhood of the Fire Fist - Snake

Types

Beast-Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.

Brotherhood of the Fire Fist - Spirit

Types

Beast-Warrior / Tuner / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.

Brotherhood of the Fire Fist - Swallow

Types

Beast-Warrior / Effect

Attribute

Fire

Level (5)

Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type monsters you control cannot be targeted by your opponent's card effects.

Brotherhood of the Fire Fist - Swan

Types

Beast-Warrior / Fusion / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

2 Beast-Warrior monsters

If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.

Brotherhood of the Fire Fist - Tiger King

Types

Beast-Warrior / Xyz / Effect

Attribute

Fire

Rank (4)

Star Star Star Star

Text

2 Level 4 Beast-Warrior monsters

When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.

Brotherhood of the Fire Fist - Wolf

Types

Beast-Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.

Broww, Huntsman of Dark World

Types

Fiend / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.

Brron, Mad King of Dark World

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card inflicts battle damage to your opponent: You can discard 1 card.

Brushfire Knight

Types

Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn.

Brutal Beast Battle

Property

Normal

Text

If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to the GY so they control no more than 1 monster of that card type. Then, each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, Fusion, Synchro, Xyz, or Link) they control. You can only activate 1 "Brutal Beast Battle" per turn.

Brutal Potion

Property

Normal

Text

This card becomes an Equip Card, and equips to 1 monster you control. Once per turn, when you inflict damage to your opponent with a card effect, the equipped monster gains 1000 ATK until the End Phase.

Brute Enforcer

Types

Cyberse / Link / Effect

Attribute

Dark

Text

2 Effect Monsters

You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original type (Monster/Spell/Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn.

Bubble Barrier

Property

Continuous

Text

Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.


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