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Beast-Warrior Puma
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.
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Beastking of the Swamps
Types |
Aqua / Effect
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Attribute |
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Level (4) |
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Text |
You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).
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Beastly Mirror Ritual
Property |
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Text |
This card is used to Ritual Summon "Fiend's Mirror". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.
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Beasts of Phantom
Types |
Yami Yugi / Skill
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Attribute |
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Level (0) |
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Text |
During your Main Phase, discard 1 card, then Fusion Summon 1 "Chimera the Flying Mythical Beast" from your Extra Deck, using monsters from your hand or field as Fusion Material. During your End Phase, if "Chimera the Flying Mythical Beast" was Fusion Summoned this turn, you can add 1 "Phantom Beast" monster from your GY to your hand. Each of these Skills can only be used once per turn.
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Beat Cop from the Underworld
Types |
Fiend / Link / Effect
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Attribute |
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Text |
2 monsters
If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect.
● You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)
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Beat, Bladesman Fur Hire
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.
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Beatdown!
Types |
Kaiba / Skill
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Attribute |
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Level (0) |
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Text |
If you control a Level 5 or higher monster, you can activate this Skill.
All monsters you currently control gain 300 ATK for each Level 5 or higher monster you control. At the end of your turn, flip this card over.
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Beatraptor
Types |
Dinosaur / Effect
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Attribute |
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Level (4) |
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Text |
Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn.
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Beatrice, Lady of the Eternal
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Beautiful Headhuntress
Types |
Warrior / Normal
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Attribute |
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Level (4) |
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Text |
A vicious creature that has decapitated numerous enemy monsters.
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Beautunaful Princess
Types |
Fish / Effect
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Attribute |
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Level (1) |
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Text |
When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn.
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Beaver Warrior
Types |
Beast-Warrior / Normal
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Attribute |
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Level (4) |
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Text |
What this creature lacks in size it makes up for in defense when battling in the prairie.
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Beckoned by the World Chalice
Types |
Warrior / Normal
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Attribute |
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Level (4) |
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Text |
His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.
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Beckoning Light
Property |
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Text |
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
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Bee List Soldier
Types |
Insect / Effect
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Attribute |
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Level (1) |
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Text |
You can Tribute this card and 1 face-up Insect monster, except "Bee List Soldier"; draw 2 cards.
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Beelze Frog
Types |
Aqua / Effect
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Attribute |
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Level (3) |
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Text |
This card gains 300 ATK for each "T.A.D.P.O.L.E." in your Graveyard.
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Beelze of the Diabolic Dragons
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Beelzeus of the Diabolic Dragons
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Beetron
Types |
Insect / Effect
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Attribute |
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Level (4) |
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Text |
You can send 1 face-up Spell/Trap you control to the GY, then target 1 Level 4 or lower Insect monster in your GY; Special Summon that Insect monster in Defense Position. You can only use this effect of "Beetron" once per turn.
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Beetrooper Armor Horn
Types |
Insect / Link / Effect
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Attribute |
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Text |
2 Insect monsters
You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.
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Beetrooper Assault Roller
Types |
Insect / Effect
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Attribute |
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Level (4) |
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Text |
You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.
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Beetrooper Cruel Saturnas
Types |
Insect / Fusion / Effect
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Attribute |
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Level (5) |
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Text |
1 "Beetrooper" monster + 1 Insect monster
You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Cruel Saturnas" once per turn. If this card is Special Summoned: You can add 1 "Beetrooper" card from your Deck to your hand. If an Insect monster(s) is banished face-up (except during the Damage Step): You can target 1 of your banished "Beetrooper" monsters; Special Summon it.
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Beetrooper Descent
Property |
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Text |
Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 3000 or more ATK, you can destroy 1 other Spell/Trap on the field. You can only activate 1 "Beetrooper Descent" per turn.
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Beetrooper Fly & Sting
Property |
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Text |
When your opponent activates a monster effect, while you control a "Beetrooper" monster: Negate the activation, and if you do, destroy it. During your End Phase, if this card is in your GY and you control an Insect monster with 3000 or more ATK: You can banish 1 Insect monster from your GY; Set this card. You can only use 1 "Beetrooper Fly & Sting" effect per turn, and only once that turn.
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Beetrooper Formation
Property |
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Text |
You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). You can only use each effect of "Beetrooper Formation" once per turn.
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