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Armored Lizard
Types |
Reptile / Normal
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Attribute |
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Level (4) |
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Text |
A lizard with a very tough hide and a vicious bite.
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Armored Starfish
Types |
Aqua / Normal
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Attribute |
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Level (4) |
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Text |
A bluish starfish with a solid hide capable of fending off attacks.
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Armored White Bear
Types |
Beast / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except "Armored White Bear". You can only use each effect of "Armored White Bear" once per turn.
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Armored Xyz
Property |
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Text |
Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from your GY to that monster on the field as an Equip Spell with these effects.
● Change the equipped monster's ATK to this card's ATK.
● The equipped monster gains this card's Attribute.
● At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; that attacking monster can make a second attack in a row.
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Armored Zombie
Types |
Zombie / Normal
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Attribute |
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Level (3) |
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Text |
This warrior blindly swings a deadly blade with devastating force.
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Armoroid
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Armory Arm
Types |
Machine / Synchro / Effect
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Attribute |
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Level (4) |
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Text |
1 Tuner + 1+ non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster's original ATK.
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Armory Call
Property |
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Text |
Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.
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Arms Regeneration
Property |
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Text |
Activate 1 of the following effects.
● Target 1 face-up monster you control; it gains 800 ATK until the end of this turn.
● Target 1 Equip Spell in either GY; Set it to your field, or equip it to 1 appropriate monster you control.
You can only activate 1 "Arms Regeneration" per turn.
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Arms of Genex Return Zero
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Arnis, the Empowered Warrior
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position.
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Aroma Blend
Property |
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Text |
Discard 1 card; place 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your hand or Deck, face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of "Aroma Blend" once per turn.
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Aroma Garden
Property |
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Text |
Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP.
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Aroma Gardening
Property |
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Text |
If you Normal or Special Summon an "Aroma" monster(s) (except during the Damage Step): You can gain 1000 LP. When an opponent's monster declares an attack, while your LP are lower than your opponent's: You can Special Summon 1 "Aroma" monster from your Deck. You can only use each effect of "Aroma Gardening" once per turn.
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Aroma Healing
Property |
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Text |
Gain 1000 LP for each "Aroma" monster you control with a different name. You can banish this card from your GY, then target 1 "Aroma" monster in your GY; Special Summon it (but banish it when it leaves the field), then gain 500 LP. You can only use 1 "Aroma Healing" effect per turn, and only once that turn.
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Aroma Jar
Types |
Rock / Flip / Effect
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Attribute |
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Level (1) |
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Text |
If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.
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Aroma Strategy
Types |
Mai / Skill
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Attribute |
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Level (0) |
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Text |
You may look at the top card of your Deck at any time.
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Aromage Bergamot
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Aromage Cananga
Types |
Plant / Effect
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Attribute |
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Level (3) |
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Text |
While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.
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Aromage Jasmine
Types |
Plant / Effect
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Attribute |
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Level (2) |
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Text |
During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.
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Aromage Laurel
Types |
Plant / Effect
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Attribute |
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Level (1) |
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Text |
If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you gain LP: Target 1 non-Tuner Plant monster on the field; it is treated as a Tuner this turn. If this card is sent to the GY: You can gain 500 LP. You can only use each effect of "Aromage Laurel" once per turn.
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Aromage Marjoram
Types |
Plant / Effect
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Attribute |
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Level (5) |
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Text |
While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of "Aromage Marjoram" once per turn.
● When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 500 LP.
● If you gain LP: Target cards in your opponent's GY, up to the number of "Aroma" monsters you control; banish them.
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Aromage Rosemary
Types |
Plant / Effect
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Attribute |
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Level (4) |
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Text |
While your LP are higher than your opponent's, if a Plant monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position.
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Aromalilith Magnolia
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Aromalilith Rosalina
Types |
Plant / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
(Quick Effect): You can discard this card, then target 1 "Aroma" monster you control; gain LP equal to half its ATK. If this card is Normal or Special Summoned: You can Special Summon 1 non-Tuner "Aroma" monster from your Deck, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Aromalilith Rosalina" once per turn.
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