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Aqua Dragon
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Aqua Jet
Property |
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Text |
Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK.
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Aqua Madoor
Types |
Spellcaster / Normal
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Attribute |
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Level (4) |
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Text |
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
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Aqua Spirit
Types |
Aqua / Effect
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Attribute |
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Level (4) |
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Text |
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WATER monster from your GY. Once per turn, during your opponent's Standby Phase: You can target 1 face-up monster your opponent controls; change that target's battle position, and if you do, it cannot change its battle position for the rest of this turn.
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Aqua Story - Urashima
Property |
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Text |
If you have an "Aquaactress" monster in your GY: Target 1 monster on the field; until the end of this turn, its effects are negated, its ATK/DEF become 100, also it is unaffected by your opponent's card effects.
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Aquaactress Arowana
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Aquaactress Guppy
Types |
Aqua / Effect
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Attribute |
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Level (2) |
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Text |
Once per turn: You can Special Summon 1 "Aquaactress" monster from your hand.
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Aquaactress Tetra
Types |
Aqua / Effect
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Attribute |
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Level (1) |
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Text |
Once per turn: You can add 1 "Aquarium" card from your Deck to your hand.
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Aquamirror Cycle
Property |
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Text |
Target 1 WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand.
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Aquamirror Illusion
Property |
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Text |
Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.
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Aquamirror Meditation
Property |
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Text |
Reveal 1 Ritual Spell Card in your hand to target 2 "Gishki" monsters in your Graveyard; return them to the hand.
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Aquarian Alessa
Types |
Aqua / Gemini
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Attribute |
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Level (4) |
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Text |
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card.
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Aquarium Lighting
Property |
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Text |
If an "Aquaactress" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK/DEF each become double its current ATK/DEF during that damage calculation only. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters. You can only control 1 "Aquarium Lighting".
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Aquarium Set
Property |
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Text |
All WATER monsters you control gain 300 ATK/DEF. All "Aquaactress" monsters you control gain 300 ATK/DEF. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
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Aquarium Stage
Property |
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Text |
WATER monsters you control cannot be destroyed by battle with a non-WATER monster. "Aquaactress" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
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Arahime the Manifested Mikanko
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Aratama
Types |
Fiend / Spirit / Effect
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Attribute |
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Level (4) |
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Text |
Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".
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Arbitration of White
Property |
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Text |
You can target 1 Fish monster you control; it is treated as a Tuner this turn. When an opponent's monster declares an attack: You can discard 1 Fish monster; change all monsters your opponent controls to Defense Position. If your Fish monster is destroyed by battle or sent to your GY: You can send this face-up card from your Spell & Trap Zone to the GY; Special Summon 1 Fish monster from your GY. You can only use each effect of "Arbitration of White" once per turn.
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Arc Rebellion Xyz Dragon
Types |
Dragon / Xyz / Effect
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Attribute |
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Rank (5) |
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Text |
3 Level 5 monsters
This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.
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Arcana Call
Property |
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Text |
Target 1 "Arcana Force" monster you control and 1 "Arcana Force" monster in either GY; banish the second target from the GY, and if you do, until the End Phase, the first target's effect gained as a result of a coin toss becomes the banished monster's effect for the same coin toss result.
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Arcana Extra Joker
Types |
Warrior / Link / Effect
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Attribute |
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Text |
3 Warrior monsters with different names
Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field or a monster this card points to (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the activation. When this Link Summoned card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 Warrior Normal Monster from your Deck, and if you do, add 1 Level 4 Warrior monster from your Deck to your hand.
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Arcana Force 0 - The Fool
Types |
Fairy / Effect
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Attribute |
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Level (1) |
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Text |
Cannot be destroyed by battle. Cannot be changed to Defense Position. If this card is Summoned: Toss a coin.
● Heads: Negate your card effects that target this card, and if you do, destroy them.
● Tails: Negate your opponent's card effects that target this card, and if you do, destroy them.
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Arcana Force EX - The Dark Ruler
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Arcana Force EX - The Light Ruler
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Arcana Force I - The Magician
Types |
Fairy / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Summoned: Toss a coin.
● Heads: If a Spell Card is activated, this card's ATK becomes double its original ATK until the end of that turn.
● Tails: If a Spell Card is activated, your opponent gains 500 LP.
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