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A.I.Q
Property |
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Text |
Activate only if you control an "@Ignister" monster. Once per turn, during your Standby Phase, Tribute 1 Link Monster, or destroy this card. Each player can only Link Summon a monster once per turn while this card is face-up on the field.
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A.I.dle Reborn
Property |
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Text |
Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn.
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A/D Changer
Types |
Warrior / Effect
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Attribute |
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Level (1) |
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Text |
You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.
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ABC-Dragon Buster
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ALERT!
Property |
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Text |
(This card is always treated as a "Rescue-ACE" card.)
Add 1 "Rescue-ACE" monster from your GY to your hand, or if you control "Rescue-ACE Hydrant", you can add 1 "Rescue-ACE" monster from your Deck to your hand instead. You can only activate 1 "ALERT!" per turn.
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Abaki
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
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Abare Ushioni
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.
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Abominable Chamber of the Unchained
Property |
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Text |
Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.
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Abominable Unchained Soul
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Abomination's Prison
Property |
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Text |
Add 1 "Unchained" card from your Deck to your hand. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abomination's Prison" once per turn.
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Absolute Crusader
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If a Level 5 or higher monster(s) is Special Summoned: Tribute this face-up card; destroy that Level 5 or higher monster(s).
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Absolute End
Property |
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Text |
Activate only during your opponent's turn. This turn, the attacks from your opponent's monsters become direct attacks.
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Absolute King Back Jack
Types |
Fiend / Effect
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Attribute |
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Level (1) |
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Text |
During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
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Absolute Powerforce
Property |
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Text |
Target 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply these effects until the end of the Damage Step.
● It gains 1000 ATK.
● Your opponent cannot activate cards or effects.
● If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
● Any battle damage your opponent takes from that battle is doubled.
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Absorb Fusion
Property |
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Text |
Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect.
● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field.
You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters.
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Absorbing Jar
Types |
Rock / Flip / Effect
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Attribute |
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Level (3) |
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Text |
FLIP: Destroy all Set Spells/Traps on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.
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Absorbing Kid from the Sky
Types |
Fairy / Effect
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Attribute |
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Level (4) |
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Text |
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
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Absorouter Dragon
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Abyss Actor - Comic Relief
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (3) |
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Text |
Pendulum Effect: You can target 1 "Abyss Actor" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn.
Monster Effect: You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set "Abyss Script" Spell in their Spell & Trap Zone.
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Abyss Actor - Curtain Raiser
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel.
Monster Effect: Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.
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Abyss Actor - Evil Heel
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Abyss Actor - Extras
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (1) |
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Text |
Pendulum Effect: If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn.
Monster Effect: You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.
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Abyss Actor - Funky Comedian
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (1) |
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Text |
Pendulum Effect: Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Actor" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
Monster Effect: If this card is Normal or Special Summoned: You can make this card gain 300 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. You can target 1 other "Abyss Actor" monster you control; it gains ATK equal to this card's current ATK, until the end of this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Abyss Actor - Funky Comedian" once per turn.
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Abyss Actor - Hyper Director
Types |
Fiend / Link / Effect
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Attribute |
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Text |
1 "Abyss Actor" Pendulum Monster
You can target 1 card in your Pendulum Zone; Special Summon it, then place 1 "Abyss Actor" Pendulum Monster with a different name, from your Deck or face-up Extra Deck, to your Pendulum Zone, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters. You can only use this effect of "Abyss Actor - Hyper Director" once per turn.
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Abyss Actor - Leading Lady
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects; ● That opponent's monster loses ATK equal to the damage you took (even if this card leaves the field). ● Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took.
Monster Effect: Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell directly from your Deck.
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