|
Ally of Justice Omni-Weapon
Types |
Machine / Effect
|
Attribute |
|
Level (5) |
|
Text |
If this card destroys a LIGHT monster by battle and sends it to the GY: Draw 1 card, then if you drew a Level 4 or lower DARK monster, you can reveal that card and Special Summon it.
|
|
|
Ally of Justice Quarantine
Types |
Machine / Effect
|
Attribute |
|
Level (4) |
|
Text |
Neither player can Special Summon LIGHT monsters.
|
|
|
|
Ally of Justice Reverse Break
Types |
Machine / Effect
|
Attribute |
|
Level (4) |
|
Text |
If a LIGHT monster is on the field, destroy this card. At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
|
|
|
Ally of Justice Rudra
Types |
Machine / Effect
|
Attribute |
|
Level (5) |
|
Text |
If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.
|
|
|
|
Ally of Justice Searcher
Types |
Machine / Effect
|
Attribute |
|
Level (3) |
|
Text |
Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.)
|
|
|
Ally of Justice Thousand Arms
Types |
Machine / Effect
|
Attribute |
|
Level (4) |
|
Text |
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.
|
|
|
|
Ally of Justice Thunder Armor
|
|
Ally of Justice Unknown Crusher
Types |
Machine / Effect
|
Attribute |
|
Level (3) |
|
Text |
When this card battles a LIGHT monster, remove that monster from play after damage calculation.
|
|
|
|
Ally of Justice Unlimiter
Types |
Machine / Effect
|
Attribute |
|
Level (2) |
|
Text |
You can Tribute this card, then target 1 "Ally of Justice" monster you control; that target's ATK becomes double its original ATK until the end of this turn.
|
|
|
Aloof Lupine
Types |
Beast / Effect
|
Attribute |
|
Level (4) |
|
Text |
When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn.
|
|
|
|
Alpacaribou, Mystical Beast of the Forest
|
|
Alpha Summon
Property |
|
Text |
Target 1 of your banished monsters and 1 of your opponent's banished monsters; Special Summon your monster to your opponent's field, and if you do, Special Summon that opponent's monster to your field. You can only activate 1 "Alpha Summon" per turn.
|
|
|
|
Alpha The Electromagnet Warrior
Types |
Rock / Effect
|
Attribute |
|
Level (3) |
|
Text |
If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
|
|
|
Alpha The Magnet Warrior
Types |
Rock / Normal
|
Attribute |
|
Level (4) |
|
Text |
Alpha, Beta, and Gamma meld as one to form a powerful monster.
|
|
|
|
Alpha, the Master of Beasts
|
|
Alsei, the Sylvan High Protector
|
|
|
Altar for Tribute
Property |
|
Text |
Select 1 monster on your side of the field and send it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster.
|
|
|
Altergeist Adminia
Types |
Spellcaster / Link / Effect
|
Attribute |
|
Text |
2+ "Altergeist" monsters
If this card is Link Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target, and if you do, it is also treated as an "Altergeist" monster. You can only use each effect of "Altergeist Adminia" once per turn.
|
|
|
|
Altergeist Camouflage
Property |
|
Text |
Target 1 "Altergeist" monster you control; equip this card to it. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Negate an opponent's monster effect that activates by targeting the equipped monster. If an "Altergeist" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
|
|
|
Altergeist Dragvirion
|
|
|
Altergeist Emulatelf
Property |
|
Text |
Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.
|
|
|
Altergeist Failover
Property |
|
Text |
If another card(s) you control is destroyed by an opponent's card effect (except during the Damage Step): You can Special Summon 1 "Altergeist" monster from your hand. You can banish this card from your GY, then target 1 "Altergeist" monster in your GY; add it to your hand. You can only use each effect of "Altergeist Failover" once per turn.
|
|
|
|
Altergeist Fifinellag
Types |
Spellcaster / Tuner / Effect
|
Attribute |
|
Level (2) |
|
Text |
Monsters your opponent controls cannot target "Altergeist" monsters you control for attacks, except "Altergeist Fifinellag", also your opponent cannot target "Altergeist" monsters you control with card effects, except "Altergeist Fifinellag".
|
|
|
Altergeist Fijialert
Types |
Spellcaster / Effect
|
Attribute |
|
Level (4) |
|
Text |
When an "Altergeist" Link Monster is Link Summoned to your field (except during the Damage Step): You can target 1 other Link Monster on the field; Special Summon this card from your hand to your zone that target points to, also, for the rest of this turn, that monster is also treated as an "Altergeist" monster. You can only use this effect of "Altergeist Fijialert" once per turn.
|
|
|
|
Altergeist Haunted Rock
Property |
|
Text |
If this card was Set by the effect of an "Altergeist" card, you can activate it the turn it was Set. When this card is activated: Send 1 "Altergeist" monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 "Altergeist" monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of "Altergeist Haunted Rock" once per turn.
|
|