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Aleirtt, the Ogdoadic Dark
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Aleister the Invoker
Types |
Spellcaster / Effect
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Attribute |
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Level (4) |
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Text |
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
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Aleister the Invoker of Madness
Types |
Spellcaster / Link / Effect
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Attribute |
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Text |
2 monsters with different Types and different Attributes
This card's name becomes "Aleister the Invoker" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 "Invocation" or "The Book of the Law" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 "Omega Summon" from your Deck to your hand.
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Alexandrite Dragon
Types |
Dragon
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Attribute |
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Level (4) |
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Text |
Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
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Alghoul Mazera
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Alice, Lady of Lament
Types |
Fiend / Effect
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Attribute |
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Level (3) |
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Text |
When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament".
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Alich, Malebranche of the Burning Abyss
Types |
Fiend / Effect
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Attribute |
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Level (3) |
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Text |
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn.
● If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
● If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.
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Alien Ammonite
Types |
Reptile / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase.
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Alien Brain
Property |
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Text |
If a Reptile monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY: Take control of the opponent's monster, and if you do, it becomes a Reptile.
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Alien Dog
Types |
Reptile / Effect
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Attribute |
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Level (3) |
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Text |
When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
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Alien Grey
Types |
Reptile / Effect
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Attribute |
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Level (2) |
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Text |
FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
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Alien Hunter
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.
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Alien Hypno
Types |
Reptile / Gemini
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Attribute |
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Level (4) |
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Text |
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of these monsters, destroy it.
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Alien Infiltrator
Types |
Reptile / Effect
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Attribute |
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Level (2) |
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Text |
Once per turn, this card can move to an adjacent (horizontal) unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.
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Alien Kid
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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Alien Mars
Types |
Reptile / Effect
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Attribute |
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Level (3) |
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Text |
The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".
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Alien Mother
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Alien Overlord
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Alien Psychic
Types |
Reptile / Effect
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Attribute |
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Level (1) |
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Text |
This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack.
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Alien Shocktrooper
Types |
Reptile / Normal
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Attribute |
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Level (4) |
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Text |
The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.
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Alien Shocktrooper M-Frame
Types |
Reptile / Link / Effect
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Attribute |
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Text |
2 Reptile monsters
(Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.
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Alien Skull
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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Alien Stealthbuster
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.
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Alien Telepath
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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Alien Warrior
Types |
Reptile / Effect
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Attribute |
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Level (4) |
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Text |
When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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